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Fix NRE when loading Vulkan shader cache with Vertex A shaders (#4124)

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gdkchan 2022-12-15 13:52:12 -03:00 committed by GitHub
parent 8ac53c66b4
commit f4d731ae20
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@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{
CachedShaderStage currentStage = stages[i];
if (currentStage != null && currentStage.Info.Stage == stage && currentStage.Info != null)
if (currentStage?.Info != null && currentStage.Info.Stage == stage)
{
return ShaderCache.GetBindings(currentStage.Info);
}