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2832 commits

Author SHA1 Message Date
Ac_K
fd36c8deca
lm: Handle Tail flag in LogPacket (#4274)
* lm: Handle TailFlag in LogPacket

* Addresses feedback
2023-01-12 07:42:05 +01:00
Ac_K
70638340b3
Ava UI: Move Ava logging to Logger.Debug (#4255)
* Ava: Move Ava logging to Logger.Debug

Since #4231 we currently redirect Avalonia logs to our Logger, which is pretty nice. But since it uses our Logging level too, it now leads to a massive flood in our Log files.
To avoid that, I've included all `AvaLogLevel` to the log message, and make all Ava Logs using `Logger.Debug`.

* Logs errors to Error and other to Debug

* missing level

* keep var
2023-01-11 23:27:26 +01:00
Ac_K
4b495f3333
Ava UI: Fixes PerformanceCheck condition (#4271) 2023-01-11 20:47:15 +00:00
Isaac Marovitz
934b5a64e5
Ava GUI: User Profile Manager + Other Fixes (#4166)
* Fix redundancies

* Add back elses

* Loading Screen fixes

* Redesign User Profile Manager

- Backported long selection bar in Grid/List view not working
- Backported UserSelector is jank

* Fix SelectionIndicator

* Fix DataType

* Fix SaveManager bug

* Remove debug log

* Load saves on UIThread

* Reduce UI thread blocking

* Fix locale keys

* Use block namespaces

* Fix close button width

* Make UserProfile ordering consistent

* Alphabetical order

* Adjust layout, remove green circle for blue selector

* Fix some inconsistencies

* Fix no inital selected profile

* Adjust appearance of edit button

* Adjust SaveManager

* Remove redundant warning dialog

* Make firmware avatar selector clearer

* View redesign again :hero_depressed:

* Consistency adjustments

* Adjust margins

* Make `UserProfileImageSelector` consistent

* Make `UserFirmwareAvatarSelector` consistent

* Fix long grid view selector

* Switch case

* Remove long selection bar

Handled in #4178

* Consistency

* Started dialog titles

* Fixes

* Remaining titles

* Update Ryujinx.Ava/UI/Controls/NavigationDialogHost.axaml

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Fix build

* Hide UserRecoverer if no LostProfiles are found

* UserEditor Avatar Placeholder

* Watermark + locale adjustment

* Border radius

* Remove unnecessary styles

* Fix firmware avatar image order

* Cleanup `ColorPickerButton`

* Make `UserId` copy/paste able

* Make `FirmwareAvatarSelector` 6 images wide

* Make selection bar better

* Unsaved changes dialogue

* Fix indentation

* Remove extra check

* Address suggestions

* Reorganise

- Remove unused views
- Rename views to match convention
- Fix weird namespacing

* Update Ryujinx.Ava/UI/Views/User/UserFirmwareAvatarSelectorView.axaml

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/User/UserFirmwareAvatarSelectorView.axaml

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* UserRecovererView empty placeholder

* Update Ryujinx.Ava/UI/Views/User/UserSelectorView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/User/UserSaveManagerView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/User/UserSaveManagerView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/User/UserSaveManagerView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/User/UserRecovererView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/User/UserFirmwareAvatarSelectorView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/UserFirmwareAvatarSelectorViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/UserFirmwareAvatarSelectorViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/UserFirmwareAvatarSelectorViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Models/UserProfile.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Controls/NavigationDialogHost.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Controls/NavigationDialogHost.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Remove AddModel

* Update Ryujinx.Ava/Assets/Locales/en_US.json

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Fix bug

Co-authored-by: Mary-nyan <thog@protonmail.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-01-11 06:20:19 +01:00
Ac_K
cee667b491
Ava: Fixes Update count in heading (#4265) 2023-01-11 05:39:25 +01:00
gdkchan
94a64f2aea
Remove textures from cache on unmap if not mapped and modified (#4211) 2023-01-11 01:53:56 +00:00
Ac_K
2355c2af62
ava: Generate Locale menu automatically (#4243)
Currently in `MenuMainBarView.axaml` we list all available languages and hardcode the language name with the language key.
It's a bit bad beause if we want to add a new language, we have to edit the `csproj` and the `axaml` with the translated language name and the language code.
I've put all translations in their respective locale files, add code into `MainMenuBarView` constructor to generate the menu automatically. Now we just have to edit the `csproj` if we want to add a new language.
2023-01-11 01:29:22 +01:00
gdkchan
5e0f8e8738
Implement JIT Arm64 backend (#4114)
* Implement JIT Arm64 backend

* PPTC version bump

* Address some feedback from Arm64 JIT PR

* Address even more PR feedback

* Remove unused IsPageAligned function

* Sync Qc flag before calls

* Fix comment and remove unused enum

* Address riperiperi PR feedback

* Delete Breakpoint IR instruction that was only implemented for Arm64
2023-01-10 19:16:59 -03:00
UltraHDR
d16288a2a8
Set LSApplicationCategoryType to games (#4257)
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
Makes it auto-add to the macOS Launchpad games folder
2023-01-10 21:49:46 +00:00
Isaac Marovitz
600f86dc7b
Fix context menu locales (#4242) 2023-01-10 19:15:15 +01:00
Mary-nyan
7210c17c5e
misc: Enforce LF (#4253)
Because we are building everything on Windows for release at the moment,
git default line ending to CRLF causing issues when packing the
Ryujinx.sh script.

This addresses this by enforcing all files to use LF via .gitattributes.
2023-01-10 19:00:14 +01:00
Ac_K
a16854e55a
ava: Cleanup AppHost (#4240)
* ava: Cleanup AppHost

This PR cleaned up the AppHost file a bit (adding the infamous extra spaces to improve readability), resorting private vars, remove useless vars, and improve the code here and there, like the AudioBackend check.

Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>

* Remove 'renderer"

* Revert currentTime

* revert if condition

Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
2023-01-10 18:45:55 +01:00
TSRBerry
3e455a90a1
Ava: Add missing null check to ContentDialogHelper.ShowAsync() (#4248)
* ava: Add missing null check to ContentDialogHelper.ShowAsync()

* Replace "is not" with != operator

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-01-10 09:22:25 +01:00
TSRBerry
e4413542b2
Add command line arguments to override docked mode (#4239)
* Add command line args for docked mode

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-01-10 00:59:23 +01:00
TSRBerry
8c720783f5
linux: Fix packaging step for CI & Add Ryujinx.Headless.SDL2 to Ryujinx.sh (#4249) 2023-01-09 23:45:46 +00:00
TSRBerry
8734ea9dd4
Linux: Add Avalonia detection to Ryujinx.sh (#4224)
* Revert "ava: Fix regression caused by #4013 (#4222)"

This reverts commit b9f2a96595.

* linux: Detect Ryujinx.Ava and don't rename the Ryujinx.Ava assembly
2023-01-09 22:58:51 +01:00
gdkchan
c586e6d2b7
Replace tabs with spaces across the project (#4244)
* Replace tabs with spaces across the project

* Include AXAML files too
2023-01-09 22:58:29 +01:00
TSRBerry
3a4eeb77fe
headless: Change window icon size to 48x48 (#4247) 2023-01-09 18:02:41 +00:00
TSRBerry
51b3953cfc
[Headless] Add missing arguments & Fix typos (#4193)
* headless: Fix typos in command line options

* Remove nullable from command line options

Add EnableMacroHLE option
Add HideCursorOnIdle option

* headless: Adjust enable-ptc help text

* headless: Use switch statement instead of if-else chain

* headless: Improve formatting for long constructors

* headless: Remove discards from SDL_ShowCursor()

* headless: Add window icon

* Fix hiding cursor on idle

At least on Wayland, SDL2 doesn't produce any mouse motion events.

* Add new command line args: BaseDataDir and UserProfile

* headless: Read icon from embedded resource

* headless: Skip SetWindowIcon() on Windows if dll isn't present

* headless: Fix division by zero

* headless: Fix command line options not working correctly

* headless: Fix crash when viewing command line options

* headless: Load window icon bmp from memory

* Add comment to the workaround for SDL_LoadBMP_RW

* headless: Enable logging to file by default

* headless: Add 3 options for --hide-cursor

Replaces --disable-hide-cursor-on-idle
2023-01-09 04:55:37 +01:00
Ac_K
610eecc1c1
ava: Fixes regressions from refactoring (#4237)
* ava: Fix regressions from #4178

* Remove duplicated code

* real fix for right click menu

Co-Authored-By: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>

* Remove ContentDialogOverlay

Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
2023-01-09 03:37:20 +00:00
merry
492056abf6
Ava: Make Avalonia use our logging system (#4231)
* Ava: Make Avalonia use our logging system

* LoggerAdapter: Address review comments

* Update Ryujinx.Common/Logging/LogClass.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-01-09 04:32:20 +01:00
Isaac Marovitz
ee6e682ab4
Fix selection bar (#4236) 2023-01-09 03:36:11 +01:00
gdkchan
6f60e102a2
HIPC: Fix reply possibly also receiving one request (#4232) 2023-01-08 15:34:49 -03:00
Isaac Marovitz
eeb2af9953
Ava GUI: MainWindow Refactor (#4178)
* Fix redundancies

* Add back elses

* `MainWindow` Refactor

* Switch commands to `ReflectionBinding`

Not required in Ava 11

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/AppHost.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/Main/MainMenuBarView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/Views/Main/MainViewControls.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Resolve issues

* Remove Ava 11 Fix

* Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Fix whitespace + other suggestions

* Move Vsync colours to `Styles.xaml`

* Remove catch all

* Use `switch` instead of `if`

* Update locale keys

* Use block-scoped namespaces

* Fix improper Ava api usage then

* Static PTC

* Fix `GridItemSelectorSize` with `ShowNames`

* Update for new About Window

* Add back search fix

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-01-08 18:46:25 +01:00
Ac_K
550747eac6
Horizon: Impl Prepo, Fixes bugs, Clean things (#4220)
* Horizon: Impl Prepo, Fixes bugs, Clean things

* remove ToArray()

* resultCode > status

* Remove old services

* Addresses gdkchan's comments and more cleanup

* Addresses Gdkchan's feedback 2

* Reorganize services, make sure service are loaded before guest

Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>

* Create interfaces for lm and sm

Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
2023-01-08 12:13:39 +00:00
merry
3ffceab1fb
MainWindow: Vertically center SearchBox TextPresenter (#4223) 2023-01-07 16:01:53 +00:00
Mary-nyan
b9f2a96595
ava: Fix regression caused by #4013 (#4222)
Avalonia seems to not like when the artifact doesns't match the root namespace...

Address that by moving the binary to "Ryujinx" like we do on macOS build.
2023-01-07 12:24:21 +01:00
RMED24
cbaa845f5d
Include a start.sh file with correct launch options (#4013)
* Include reference to start.sh to be bundled

* Add start.sh

* Fix silly mistake I made on windows-x64

* ... I cannot read properly

* Make same changes for avalonia csproj

* Remove notice from start.sh

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Update Ryujinx/Ryujinx.csproj

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Update distribution/linux/start.sh

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update distribution/linux/start.sh

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.csproj

* Update Ryujinx.Ava.csproj

* Rename start.sh to Ryujinx.sh

* Update Ryujinx.csproj

* Update Ryujinx.Ava.csproj

* Update Ryujinx.Ava.csproj

* Update Ryujinx.Ava/Ryujinx.Ava.csproj

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Add `GDK_BACKEND` variable

* Update Ryujinx.Ava.csproj

* Update Program.cs

* Update Program.cs

* Update Ryujinx.sh

* Update Program.cs

* linux: Register mime types on launch

* Add DOTNET_EnableAlternateStackCheck=1 to desktop file

* linux: Add exclusion for RegisterMimeTypes for flathub builds

* Update logo path

* Cleanup Ryujinx.sh

* Fix typo in ReleaseInformation

* gha: Fix permissions for linux release binaries

* ava: Rename output assembly to Ryujinx

* Update mime database after installing new types

Wait until logging is available before registering mime types

* Copy mime types to output directory

Co-authored-by: Mary-nyan <thog@protonmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-01-07 09:06:13 +01:00
Isaac Marovitz
9e2681f2d7
Ava GUI: AboutWindow Refactor (#4196)
* Start `AboutWindow` refactor

* Redesign

* Update logos + ViewModel

* Fix GTK

* Cleanup usings

* Fix mismatched font size

* Update LocaleKeys

* Block scoped namespace

* Fix appearence on German

* Update Ryujinx.Ava/UI/ViewModels/AboutWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.Ava/UI/ViewModels/AboutWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Move version number up

* Move see all contributors button left

* Add a couple `\n`

* Tooltips

* Layout fix

* Update Ryujinx.Ava/UI/ViewModels/AboutWindowViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-01-07 01:29:18 +01:00
TSRBerry
81fae0d1a6
[hipc] Fix 'Unexpected result code Success returned' in Reply() (#4215)
* horizon: Add AbortOnFailureUnless()

* hipc: Replace AbortUnless() with AbortOnFailureUnless() in Reply()
2023-01-07 00:57:21 +01:00
Isaac Marovitz
38519f3b9a
Ava GUI: SettingsWindow Refactor (#4177)
* Fix redundancies

* Add back elses

* Settings Refactor

* Fix Disposal functions

* Use `ReflectionBinding` instead of redundant funcs

* Ac_K suggestions

* Update Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update locale keys

* Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Views/Settings/SettingsSystemView.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Views/Settings/SettingsSystemView.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Use block-scoped namespaces

* Fix typo

* Make `TimeZone` internal again

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-01-07 00:35:21 +01:00
Mary-nyan
7f27aabbd0
chore: Update Ryujinx.SDL2-CS to 2.26.1 (#4199) 2023-01-06 17:52:25 +01:00
Ac_K
e876c43ce9
Misc; Remove duplicated entries and clean locale csproj (#4209) 2023-01-05 04:30:55 +01:00
Mary
8639245533 hle: Add safety measure around overflow in ScheduleFutureInvocation
Fix crash on Linux since 08831eecf7.
2023-01-05 01:55:27 +01:00
Ac_K
d6b86a6629
Readd Ryujinx.Ui.LocaleGenerator removed in #4188 (again) 2023-01-05 00:23:17 +01:00
Ac_K
8f2b7b5b8e
Readd Ryujinx.Ui.LocaleGenerator removed in #4188 2023-01-05 00:20:47 +01:00
gdkchan
fc4b7cba2c
Make PPTC state non-static (#4157)
* Make PPTC state non-static

* DiskCacheLoadState can be null
2023-01-05 00:01:44 +01:00
gdkchan
08831eecf7
IPC refactor part 3+4: New server HIPC message processor (#4188)
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization

* Make types match on calls to AlignUp/AlignDown

* Formatting

* Address some PR feedback

* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations

* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory

* Implement EventType

* Address more PR feedback

* Log request processing errors since they are not normal

* Rename waitable to multiwait and add missing lock

* PR feedback

* Ac_K PR feedback
2023-01-04 23:15:45 +01:00
Ac_K
c6a139a6e7
New Crowdin updates (#3985)
* New translations en_US.json (French)

* New translations en_US.json (Portuguese, Brazilian)

* New translations en_US.json (French)

* New translations en_US.json (Portuguese, Brazilian)

* Delete fr_FR.json

* Delete pt_BR.json

* New translations en_US.json (French)

* New translations en_US.json (Spanish)

* New translations en_US.json (German)

* New translations en_US.json (Greek)

* New translations en_US.json (Italian)

* New translations en_US.json (Japanese)

* New translations en_US.json (Korean)

* New translations en_US.json (Polish)

* New translations en_US.json (Russian)

* New translations en_US.json (Turkish)

* New translations en_US.json (Ukrainian)

* New translations en_US.json (Chinese Simplified)

* New translations en_US.json (Chinese Traditional)

* New translations en_US.json (Portuguese, Brazilian)

* New translations en_US.json (German)
2023-01-04 22:44:51 +01:00
Emmanuel Hansen
02714a1291
Avalonia - Add source generator for locale items (#3999)
* Add source generator for locale keys

* use locale keys in Ui subdir
2023-01-03 19:45:08 +01:00
Mary-nyan
09c9686498
misc: Use official names for NVDEC registers (#4192)
* misc: Uses official names for NVDEC registers

* Address gdkchan's comment

* Address comments
2023-01-02 14:48:46 +00:00
Mary-nyan
b6614c6ad5
chore: Update tests dependencies (#3978)
* chore: Update tests dependencies

* Apply TSR Berry suggestion to add a GC.SuppressFinalize in MemoryBlock.cs

* Ensure we wait for the test thread to be dead on PartialUnmap

* Use platform attribute for os specific tests

* Make P/Invoke methods private

* Downgrade NUnit3TestAdapter to 4.1.0

* test: Disable warning about platform compat for ThreadLocalMap()

Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
2023-01-01 17:35:29 +01:00
Emmanuel Hansen
b1d4b174a6
fix typo in left joycon sl binding (#4195) 2023-01-01 15:46:02 +01:00
Andrew Glaze
2b23463daa
Filter hidden game files from the Game List (#4051)
* Filter “._” files from the game list

* Filter all hidden files from the game list

* Fix style

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* merge OR expression into a pattern

* migrate from GetFiles/Directories to Enumerate

* Remove GetFilesInDirectory()

* Update Ryujinx.Ui.Common/App/ApplicationLibrary.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* add error handeling

* code cleanup

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-12-29 16:52:30 +01:00
gdkchan
9dfe81770a
Use vector outputs for texture operations (#3939)
* Change AggregateType to include vector type counts

* Replace VariableType uses with AggregateType and delete VariableType

* Support new local vector types on SPIR-V and GLSL

* Start using vector outputs for texture operations

* Use vectors on more texture operations

* Use vector output for ImageLoad operations

* Replace all uses of single destination texture constructors with multi destination ones

* Update textureGatherOffsets replacement to split vector operations

* Shader cache version bump

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-12-29 16:09:34 +01:00
Luminoso-256
52c115a1f8
HLE: Add basic stubs to get Labo VR booting to title screen. (#4007)
* HLE: Add basic stubs to get Labo VR booting to title screen.

* Address code review

* Apply suggestions from code review (pt. 2)

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Apply suggestions from code review (pt. 3)

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Formatting: final batch?

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Address last? bit of formatting

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-12-29 15:57:35 +01:00
riperiperi
e20abbf9cc
Vulkan: Don't flush commands when creating most sync (#4087)
* Vulkan: Don't flush commands when creating most sync

When the WaitForIdle method is called, we create sync as some internal GPU method may read back written buffer data. Some games randomly intersperse compute dispatch into their render passes, which result in this happening an unbounded number of times depending on how many times they run compute.

Creating sync in Vulkan is expensive, as we need to flush the current command buffer so that it can be waited on. We have a limited number of active command buffers due to how we track resource usage, so submitting too many command buffers will force us to wait for them to return to the pool.

This PR allows less "important" sync (things which are less likely to be waited on) to wait on a command buffer's result without submitting it, instead relying on AutoFlush or another, more important sync to flush it later on.

Because of the possibility of us waiting for a command buffer that hasn't submitted yet, any thread needs to be able to force the active command buffer to submit. The ability to do this has been added to the backend multithreading via an "Interrupt", though it is not supported without multithreading.

OpenGL drivers should already be doing something similar so they don't blow up when creating lots of sync, which is why this hasn't been a problem for these games over there.

Improves Vulkan performance on Xenoblade DE, Pokemon Scarlet/Violet, and Zelda BOTW (still another large issue here)

* Add strict argument

This is technically a separate concern from whether the sync is a host syncpoint.

* Remove _interrupted variable

* Actually wait for the invoke

This is required by AMD GPUs, and also may have caused some issues on other GPUs.

* Remove unused using.

* I don't know why it added these ones.

* Address Feedback

* Fix typo
2022-12-29 15:39:04 +01:00
Isaac Marovitz
76671d63d4
Ava GUI: Restructure Ryujinx.Ava (#4165)
* Restructure `Ryujinx.Ava`

* Stylistic consistency

* Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Controls/UserSelector.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Fix redundancies

* Remove redunancies

* Add back elses

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2022-12-29 15:24:05 +01:00
TSRBerry
3d1a0bf374
[Headless] Fix for not receiving any SDL events on Linux (#4182)
* headless: Fix SDL events not working

* Add nuget.config
2022-12-29 15:09:18 +01:00
Mary-nyan
c20f3fbebd
haydn: Add support for PCMFloat, PCM32 and PCM8 conversions (#4100)
* haydn: Add support for PCMFloat, PCM32 and PCM8 conversions

This adds support in the compatibility layer for other sample format
than PCM16.

This should help extends compatibility with soundio on devices that
doesn't expose PCM16.

I ommited PCM24 conversion for now as it's not simplest of all.

* Address TSRBerry's comment

* Address comments

* Fix conversion issue and clean up saturation usage

* Revert saturation changes

* Address gdkchan's comment
2022-12-28 19:34:30 -03:00