using DiscordRPC; using Humanizer; using Humanizer.Localisation; using Ryujinx.Common; using Ryujinx.HLE.Loaders.Processes; using Ryujinx.UI.App.Common; using Ryujinx.UI.Common.Configuration; using System.Linq; using System.Text; namespace Ryujinx.UI.Common { public static class DiscordIntegrationModule { public static Timestamps StartedAt { get; set; } private static string VersionString => (ReleaseInformation.IsCanaryBuild ? "Canary " : string.Empty) + $"v{ReleaseInformation.Version}"; private static readonly string _description = ReleaseInformation.IsValid ? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}@{ReleaseInformation.BuildGitHash}" : "dev build"; private const string ApplicationId = "1293250299716173864"; private const int ApplicationByteLimit = 128; private const string Ellipsis = "…"; private static DiscordRpcClient _discordClient; private static RichPresence _discordPresenceMain; public static void Initialize() { _discordPresenceMain = new RichPresence { Assets = new Assets { LargeImageKey = "ryujinx", LargeImageText = TruncateToByteLength(_description) }, Details = "Main Menu", State = "Idling", Timestamps = StartedAt }; ConfigurationState.Instance.EnableDiscordIntegration.Event += Update; } private static void Update(object sender, ReactiveEventArgs evnt) { if (evnt.OldValue != evnt.NewValue) { // If the integration was active, disable it and unload everything if (evnt.OldValue) { _discordClient?.Dispose(); _discordClient = null; } // If we need to activate it and the client isn't active, initialize it if (evnt.NewValue && _discordClient == null) { _discordClient = new DiscordRpcClient(ApplicationId); _discordClient.Initialize(); _discordClient.SetPresence(_discordPresenceMain); } } } public static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes) { _discordClient?.SetPresence(new RichPresence { Assets = new Assets { LargeImageKey = _discordGameAssetKeys.Contains(procRes.ProgramIdText) ? procRes.ProgramIdText : "game", LargeImageText = TruncateToByteLength($"{appMeta.Title} (v{procRes.DisplayVersion})"), SmallImageKey = "ryujinx", SmallImageText = TruncateToByteLength(_description) }, Details = TruncateToByteLength($"Playing {appMeta.Title}"), State = appMeta.LastPlayed.HasValue && appMeta.TimePlayed.TotalSeconds > 5 ? $"Total play time: {appMeta.TimePlayed.Humanize(2, false, maxUnit: TimeUnit.Hour)}" : "Never played", Timestamps = Timestamps.Now }); } public static void SwitchToMainState() => _discordClient?.SetPresence(_discordPresenceMain); private static string TruncateToByteLength(string input) { if (Encoding.UTF8.GetByteCount(input) <= ApplicationByteLimit) { return input; } // Find the length to trim the string to guarantee we have space for the trailing ellipsis. int trimLimit = ApplicationByteLimit - Encoding.UTF8.GetByteCount(Ellipsis); // Make sure the string is long enough to perform the basic trim. // Amount of bytes != Length of the string if (input.Length > trimLimit) { // Basic trim to best case scenario of 1 byte characters. input = input[..trimLimit]; } while (Encoding.UTF8.GetByteCount(input) > trimLimit) { // Remove one character from the end of the string at a time. input = input[..^1]; } return input.TrimEnd() + Ellipsis; } public static void Exit() { _discordClient?.Dispose(); } private static readonly string[] _discordGameAssetKeys = [ "010055d009f78000", // Fire Emblem: Three Houses "0100a12011cc8000", // Fire Emblem: Shadow Dragon "0100a6301214e000", // Fire Emblem Engage "0100f15003e64000", // Fire Emblem Warriors "010071f0143ea000", // Fire Emblem Warriors: Three Hopes "01007e3006dda000", // Kirby Star Allies "01004d300c5ae000", // Kirby and the Forgotten Land "01006b601380e000", // Kirby's Return to Dream Land Deluxe "01003fb00c5a8000", // Super Kirby Clash "0100227010460000", // Kirby Fighters 2 "0100a8e016236000", // Kirby's Dream Buffet "01007ef00011e000", // The Legend of Zelda: Breath of the Wild "01006bb00c6f0000", // The Legend of Zelda: Link's Awakening "01002da013484000", // The Legend of Zelda: Skyward Sword HD "0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom "01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom "01000b900d8b0000", // Cadence of Hyrule "0100ae00096ea000", // Hyrule Warriors: Definitive Edition "01002b00111a2000", // Hyrule Warriors: Age of Calamity "010048701995e000", // Luigi's Mansion 2 HD "0100dca0064a6000", // Luigi's Mansion 3 "010093801237c000", // Metroid Dread "010012101468c000", // Metroid Prime Remastered "0100000000010000", // SUPER MARIO ODYSSEY "0100ea80032ea000", // Super Mario Bros. U Deluxe "01009b90006dc000", // Super Mario Maker 2 "010049900f546000", // Super Mario 3D All-Stars "010049900F546001", // ^ 64 "010049900F546002", // ^ Sunshine "010049900F546003", // ^ Galaxy "010028600ebda000", // Super Mario 3D World + Bowser's Fury "010015100b514000", // Super Mario Bros. Wonder "0100152000022000", // Mario Kart 8 Deluxe "010036b0034e4000", // Super Mario Party "01006fe013472000", // Mario Party Superstars "0100965017338000", // Super Mario Party Jamboree "01006d0017f7a000", // Mario & Luigi: Brothership "010067300059a000", // Mario + Rabbids: Kingdom Battle "0100317013770000", // Mario + Rabbids: Sparks of Hope "0100a3900c3e2000", // Paper Mario: The Origami King "0100ecd018ebe000", // Paper Mario: The Thousand-Year Door "0100bc0018138000", // Super Mario RPG "0100bde00862a000", // Mario Tennis Aces "0100c9c00e25c000", // Mario Golf: Super Rush "010019401051c000", // Mario Strikers: Battle League "010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020 "0100b99019412000", // Mario vs. Donkey Kong "0100aa80194b0000", // Pikmin 1 "0100d680194b2000", // Pikmin 2 "0100f4c009322000", // Pikmin 3 Deluxe "0100b7c00933a000", // Pikmin 4 "010003f003a34000", // Pokémon: Let's Go Pikachu! "0100187003a36000", // Pokémon: Let's Go Eevee! "0100abf008968000", // Pokémon Sword "01008db008c2c000", // Pokémon Shield "0100000011d90000", // Pokémon Brilliant Diamond "010018e011d92000", // Pokémon Shining Pearl "01001f5010dfa000", // Pokémon Legends: Arceus "0100a3d008c5c000", // Pokémon Scarlet "01008f6008c5e000", // Pokémon Violet "0100b3f000be2000", // Pokkén Tournament DX "0100f4300bf2c000", // New Pokémon Snap "01003bc0000a0000", // Splatoon 2 (US) "0100f8f0000a2000", // Splatoon 2 (EU) "01003c700009c000", // Splatoon 2 (JP) "0100c2500fc20000", // Splatoon 3 "0100ba0018500000", // Splatoon 3: Splatfest World Premiere "010040600c5ce000", // Tetris 99 "0100277011f1a000", // Super Mario Bros. 35 "0100ad9012510000", // PAC-MAN 99 "0100ccf019c8c000", // F-ZERO 99 "0100d870045b6000", // NES - Nintendo Switch Online "01008d300c50c000", // SNES - Nintendo Switch Online "0100c9a00ece6000", // N64 - Nintendo Switch Online "0100e0601c632000", // N64 - Nintendo Switch Online 18+ "0100c62011050000", // GB - Nintendo Switch Online "010012f017576000", // GBA - Nintendo Switch Online "01000320000cc000", // 1-2 Switch "0100300012f2a000", // Advance Wars 1+2: Re-Boot Camp "01006f8002326000", // Animal Crossing: New Horizons "0100620012d6e000", // Big Brain Academy: Brain vs. Brain "010018300d006000", // BOXBOY! + BOXGIRL! "0100c1f0051b6000", // Donkey Kong Country: Tropical Freeze "0100ed000d390000", // Dr. Kawashima's Brain Training "010067b017588000", // Endless Ocean Luminous "0100d2f00d5c0000", // Nintendo Switch Sports "01006b5012b32000", // Part Time UFO "0100704000B3A000", // Snipperclips "01006a800016e000", // Super Smash Bros. Ultimate "0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore "010076f0049a2000", // Bayonetta "01007960049a0000", // Bayonetta 2 "01004a4010fea000", // Bayonetta 3 "0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon "0100dcd01525a000", // Persona 3 Portable "010062b01525c000", // Persona 4 Golden "010075a016a3a000", // Persona 4 Arena Ultimax "01005ca01580e000", // Persona 5 Royal "0100801011c3e000", // Persona 5 Strikers "010087701b092000", // Persona 5 Tactica "01009aa000faa000", // Sonic Mania "01004ad014bf0000", // Sonic Frontiers "01005ea01c0fc000", // SONIC X SHADOW GENERATIONS "01005ea01c0fc001", // ^ "010056e00853a000", // A Hat in Time "0100dbf01000a000", // Burnout Paradise Remastered "0100744001588000", // Cars 3: Driven to Win "0100b41013c82000", // Cruis'n Blast "01001b300b9be000", // Diablo III: Eternal Collection "01008c8012920000", // Dying Light Platinum Edition "010073c01af34000", // LEGO Horizon Adventures "0100770008dd8000", // Monster Hunter Generations Ultimate "0100b04011742000", // Monster Hunter Rise "0100853015e86000", // No Man's Sky "01007bb017812000", // Portal "0100abd01785c000", // Portal 2 "01008e200c5c2000", // Muse Dash "01007820196a6000", // Red Dead Redemption "01002f7013224000", // Rune Factory 5 "01008d100d43e000", // Saints Row IV "0100de600beee000", // Saints Row: The Third - The Full Package "01001180021fa000", // Shovel Knight: Specter of Torment "0100d7a01b7a2000", // Star Wars: Bounty Hunter "0100800015926000", // Suika Game "0100e46006708000", // Terraria "01000a10041ea000", // The Elder Scrolls V: Skyrim "010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon- "010080b00ad66000", // Undertale ]; } }