mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-23 19:45:47 +00:00
00579927e4
* Initial implementation of KProcess * Some improvements to the memory manager, implement back guest stack trace printing * Better GetInfo implementation, improve checking in some places with information from process capabilities * Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary * Change long -> ulong for address/size on memory related methods to avoid unnecessary casts * Attempt at implementing ldr:ro with new KProcess * Allow BSS with size 0 on ldr:ro * Add checking for memory block slab heap usage, return errors if full, exit gracefully * Use KMemoryBlockSize const from KMemoryManager * Allow all methods to read from non-contiguous locations * Fix for TransactParcelAuto * Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort * Fix wrong check for source pages count from page list on MapPhysicalMemory * Fix some issues with UnloadNro on ldr:ro
71 lines
No EOL
2 KiB
C#
71 lines
No EOL
2 KiB
C#
using System.Collections.Generic;
|
|
using System.Threading;
|
|
|
|
namespace Ryujinx.HLE.HOS.Kernel
|
|
{
|
|
static class KConditionVariable
|
|
{
|
|
public static void Wait(Horizon System, LinkedList<KThread> ThreadList, object Mutex, long Timeout)
|
|
{
|
|
KThread CurrentThread = System.Scheduler.GetCurrentThread();
|
|
|
|
System.CriticalSection.Enter();
|
|
|
|
Monitor.Exit(Mutex);
|
|
|
|
CurrentThread.Withholder = ThreadList;
|
|
|
|
CurrentThread.Reschedule(ThreadSchedState.Paused);
|
|
|
|
CurrentThread.WithholderNode = ThreadList.AddLast(CurrentThread);
|
|
|
|
if (CurrentThread.ShallBeTerminated ||
|
|
CurrentThread.SchedFlags == ThreadSchedState.TerminationPending)
|
|
{
|
|
ThreadList.Remove(CurrentThread.WithholderNode);
|
|
|
|
CurrentThread.Reschedule(ThreadSchedState.Running);
|
|
|
|
CurrentThread.Withholder = null;
|
|
|
|
System.CriticalSection.Leave();
|
|
}
|
|
else
|
|
{
|
|
if (Timeout > 0)
|
|
{
|
|
System.TimeManager.ScheduleFutureInvocation(CurrentThread, Timeout);
|
|
}
|
|
|
|
System.CriticalSection.Leave();
|
|
|
|
if (Timeout > 0)
|
|
{
|
|
System.TimeManager.UnscheduleFutureInvocation(CurrentThread);
|
|
}
|
|
}
|
|
|
|
Monitor.Enter(Mutex);
|
|
}
|
|
|
|
public static void NotifyAll(Horizon System, LinkedList<KThread> ThreadList)
|
|
{
|
|
System.CriticalSection.Enter();
|
|
|
|
LinkedListNode<KThread> Node = ThreadList.First;
|
|
|
|
for (; Node != null; Node = ThreadList.First)
|
|
{
|
|
KThread Thread = Node.Value;
|
|
|
|
ThreadList.Remove(Thread.WithholderNode);
|
|
|
|
Thread.Withholder = null;
|
|
|
|
Thread.Reschedule(ThreadSchedState.Running);
|
|
}
|
|
|
|
System.CriticalSection.Leave();
|
|
}
|
|
}
|
|
} |