mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-24 05:05:48 +00:00
e7559f128f
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref
11 lines
No EOL
237 B
C#
11 lines
No EOL
237 B
C#
namespace Ryujinx.HLE.Gpu.Texture
|
|
{
|
|
enum TextureSwizzle
|
|
{
|
|
_1dBuffer = 0,
|
|
PitchColorKey = 1,
|
|
Pitch = 2,
|
|
BlockLinear = 3,
|
|
BlockLinearColorKey = 4
|
|
}
|
|
} |