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Ryujinx/Ryujinx.Graphics.Gpu/Synchronization/SyncpointWaiterHandle.cs
gdkchan 0d174cbd45
EventWait should not signal the event when it returns Success (#2739)
* Fix race when EventWait is called and a wait is done on the CPU

* This is useless now

* Fix EventSignal

* Ensure the signal belongs to the current fence, to avoid stale signals
2021-10-19 17:25:32 -03:00

10 lines
212 B
C#

using System;
namespace Ryujinx.Graphics.Gpu.Synchronization
{
public class SyncpointWaiterHandle
{
internal uint Threshold;
internal Action<SyncpointWaiterHandle> Callback;
}
}