mirror of
https://github.com/GreemDev/Ryujinx.git
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57d3296ba4
* infra: Migrate to .NET 6 * Rollback version naming change * Workaround .NET 6 ZipArchive API issues * ci: Switch to VS 2022 for AppVeyor CI is now ready for .NET 6 * Suppress WebClient warning in DoUpdateWithMultipleThreads * Attempt to workaround System.Drawing.Common changes on 6.0.0 * Change keyboard rendering from System.Drawing to ImageSharp * Make the software keyboard renderer multithreaded * Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load * Add fallback fonts to the keyboard renderer * Fix warnings * Address caian's comment * Clean up linux workaround as it's uneeded now * Update readme Co-authored-by: Caian Benedicto <caianbene@gmail.com>
37 lines
1.7 KiB
XML
37 lines
1.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<IsPackable>false</IsPackable>
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<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">windows</TargetOS>
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<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">osx</TargetOS>
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<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">linux</TargetOS>
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<Configurations>Debug;Release</Configurations>
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</PropertyGroup>
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<PropertyGroup>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
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<ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
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<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
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<ProjectReference Include="..\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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</ItemGroup>
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<Target Name="CopyUnicorn" AfterTargets="Build">
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<Copy SourceFiles="..\Ryujinx.Tests.Unicorn\libs\$(TargetOS)\unicorn.dll" DestinationFolder="$(OutputPath)" ContinueOnError="true" />
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</Target>
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</Project>
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