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Ryujinx/Ryujinx.Ava/Ui/Models/CheatsList.cs
Ac_K 46c8129bf5
Avalonia: Another Cleanup (#3494)
* Avalonia: Another Cleanup

This PR is a cleanup to the avalonia code recently added:

- Some XAML file are autoformatted like a previous PR.
- Dlc is renamed to DownloadableContent (Locale exclude).
- DownloadableContentManagerWindow is a bit improved (Fixes #3491).
- Some nits here and there.

* Fix GTK

* Remove AttachDebugDevTools

* Fix last warning

* Fix JSON fields
2022-07-29 00:41:34 +02:00

51 lines
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1.4 KiB
C#

using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Linq;
namespace Ryujinx.Ava.Ui.Models
{
public class CheatsList : ObservableCollection<CheatModel>
{
public CheatsList(string buildId, string path)
{
BuildId = buildId;
Path = path;
CollectionChanged += CheatsList_CollectionChanged;
}
public string BuildId { get; }
public string Path { get; }
public bool IsEnabled
{
get
{
return this.ToList().TrueForAll(x => x.IsEnabled);
}
set
{
foreach (var cheat in this)
{
cheat.IsEnabled = value;
}
OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled)));
}
}
private void CheatsList_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if (e.Action == NotifyCollectionChangedAction.Add)
{
(e.NewItems[0] as CheatModel).EnableToggled += Item_EnableToggled;
}
}
private void Item_EnableToggled(object sender, bool e)
{
OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled)));
}
}
}