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Ryujinx/Ryujinx.Graphics.Host1x
Mary-nyan c6d05301aa
infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7

* infra: Migrate to .NET 7

.NET 7 is still in preview but this prepare for the release coming up
next month.

* Use Random.Shared in CreateRandom

* Move UInt128Utils.cs to Ryujinx.Common project

* Fix inverted parameters in System.UInt128 constructor

* Fix Visual Studio complains on  Ryujinx.Graphics.Vic

* time: Fix missing alignment enforcement in SystemClockContext

Fixes at least Smash

* time: Fix missing alignment enforcement in SteadyClockContext

Fix games (like recent version of Smash) using time shared memory

* Switch to .NET 7.0.100 release

* Enable Tiered PGO

* Ensure CreateId validity requirements are meet when doing random generation

Also enforce correct packing layout for other Mii structures.

This fix a Mario Kart 8 crashes related to the default Miis.
2022-11-09 20:22:43 +01:00
..
ClassId.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
Devices.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
Host1xClass.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
Host1xClassRegisters.cs Silence several build warnings (#1428) 2020-08-06 23:40:41 +02:00
Host1xDevice.cs NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671) 2021-09-29 00:43:40 +02:00
OpCode.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
Ryujinx.Graphics.Host1x.csproj infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
SyncptIncrManager.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
ThiDevice.cs NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671) 2021-09-29 00:43:40 +02:00
ThiRegisters.cs Silence several build warnings (#1428) 2020-08-06 23:40:41 +02:00