.. |
ARMeilleure
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Make GetFunctionPointerForDelegate as explicit as possible (#7279)
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2024-09-15 17:39:10 -03:00 |
Ryujinx
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UI: Extract the 256x256 thumbnail too when extracting the logo.
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2024-10-10 21:39:50 -05:00 |
Ryujinx.Audio
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Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372)
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2024-10-01 11:30:57 +01:00 |
Ryujinx.Audio.Backends.OpenAL
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Migrate Audio service to new IPC (#6285)
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2024-02-22 16:58:33 -03:00 |
Ryujinx.Audio.Backends.SDL2
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replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911)
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2024-06-15 23:00:13 +02:00 |
Ryujinx.Audio.Backends.SoundIo
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replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911)
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2024-06-15 23:00:13 +02:00 |
Ryujinx.Common
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Vulkan: Feedback loop detection and barriers (#7226)
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2024-09-01 21:28:16 -03:00 |
Ryujinx.Cpu
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Implement UQADD16, UQADD8, UQSUB16, UQSUB8, VQRDMULH, VSLI and VSWP Arm32 instructions (#7174)
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2024-08-08 17:07:24 -03:00 |
Ryujinx.Graphics.Device
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Make HLE project AOT friendly (#7085)
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2024-08-31 11:39:26 -03:00 |
Ryujinx.Graphics.GAL
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Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307)
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2024-09-26 14:33:38 -03:00 |
Ryujinx.Graphics.Gpu
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Do not try to create a texture pool if shader does not use textures (#7379)
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2024-09-30 11:41:07 -03:00 |
Ryujinx.Graphics.Host1x
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Add a separate device memory manager (#6153)
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2024-01-22 17:14:46 -03:00 |
Ryujinx.Graphics.Nvdec
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Add a separate device memory manager (#6153)
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2024-01-22 17:14:46 -03:00 |
Ryujinx.Graphics.Nvdec.FFmpeg
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Nvdec.Vp9
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.OpenGL
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Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307)
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2024-09-26 14:33:38 -03:00 |
Ryujinx.Graphics.Shader
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GPU: Ensure all clip distances are initialized when used (#7363)
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2024-09-26 14:19:12 -03:00 |
Ryujinx.Graphics.Texture
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replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)
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2024-08-03 19:50:53 +01:00 |
Ryujinx.Graphics.Vic
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Remove Vic Reference to Host1x (#6277)
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2024-02-08 20:01:03 +01:00 |
Ryujinx.Graphics.Video
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Vulkan
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Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307)
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2024-09-26 14:33:38 -03:00 |
Ryujinx.Headless.SDL2
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Change 6GB DRAM expansion to 8GB (#7313)
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2024-09-17 15:09:20 -03:00 |
Ryujinx.HLE
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Chore: Minor code cleanups
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2024-10-10 18:17:46 -05:00 |
Ryujinx.HLE.Generators
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Make HLE project AOT friendly (#7085)
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2024-08-31 11:39:26 -03:00 |
Ryujinx.Horizon
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Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372)
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2024-10-01 11:30:57 +01:00 |
Ryujinx.Horizon.Common
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Migrate Audio service to new IPC (#6285)
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2024-02-22 16:58:33 -03:00 |
Ryujinx.Horizon.Generators
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Audio rendering: reduce memory allocations (#6604)
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2024-04-07 18:07:32 -03:00 |
Ryujinx.Horizon.Kernel.Generators
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Input
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Fix another NullReferenceException (#6826)
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2024-05-17 20:11:30 -03:00 |
Ryujinx.Input.SDL2
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Chore: Minor code cleanups
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2024-10-10 18:17:46 -05:00 |
Ryujinx.Memory
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Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
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2024-09-18 23:00:54 -03:00 |
Ryujinx.SDL2.Common
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sdl: set app name (#7370)
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2024-09-28 10:44:23 +02:00 |
Ryujinx.ShaderTools
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
Ryujinx.Tests
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Update audio renderer to REV13: Add support for compressor statistics and volume reset (#7372)
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2024-10-01 11:30:57 +01:00 |
Ryujinx.Tests.Memory
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Delete old 16KB page workarounds (#6584)
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2024-04-06 13:51:44 -03:00 |
Ryujinx.Tests.Unicorn
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.UI.Common
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Chore: Minor code cleanups
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2024-10-10 18:17:46 -05:00 |
Ryujinx.UI.LocaleGenerator
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Infra: Capitalisation Consistency (#6296)
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2024-02-11 03:09:18 +01:00 |
Spv.Generator
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |