..
Effects
Add area sampling scaler to allow for super-sampled anti-aliasing. ( #7304 )
2024-09-17 15:30:50 -03:00
Helper
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
Image
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
Queries
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
BackgroundContextWorker.cs
Make IOpenGLContext.HasContext context dependent ( #6290 )
2024-02-10 20:13:10 +01:00
Buffer.cs
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
Constants.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Debugger.cs
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
DrawTextureEmulation.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues ( #5372 )
2023-06-28 18:10:55 +02:00
EnumConversion.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
FormatInfo.cs
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues ( #5372 )
2023-06-28 18:10:55 +02:00
FormatTable.cs
Implement X8Z24 texture format ( #6315 )
2024-02-15 19:06:26 -03:00
Framebuffer.cs
Implement X8Z24 texture format ( #6315 )
2024-02-15 19:06:26 -03:00
Handle.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
HwCapabilities.cs
Geometry shader emulation for macOS ( #5551 )
2023-08-29 21:10:34 -03:00
IOpenGLContext.cs
Make IOpenGLContext.HasContext context dependent ( #6290 )
2024-02-10 20:13:10 +01:00
OpenGLRenderer.cs
TESTERS WANTED: RyuLDN implementation ( #65 )
2024-11-11 16:06:50 -06:00
PersistentBuffers.cs
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
Pipeline.cs
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
Program.cs
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
ResourcePool.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL.csproj
Add area sampling scaler to allow for super-sampled anti-aliasing. ( #7304 )
2024-09-17 15:30:50 -03:00
Sync.cs
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
VertexArray.cs
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
Window.cs
Add custom refresh rate mode to VSync option ( #238 )
2024-11-25 13:39:09 -06:00