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https://github.com/GreemDev/Ryujinx.git
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b479a43939
* Add necessary methods / op-code * Enable Support for FMA Instruction Set * Add Intrinsics / Assembly Opcodes for VFMSUB231XX. * Add X86 Instructions for VFMSUB231XX * Implement VFNMS * Implement VFNMS Tests * Add special cases for FMA instructions. * Update PPTC Version * Remove unused Op * Move Check into Assert / Cleanup * Rename and cleanup * Whitespace * Whitespace / Rename * Re-sort * Address final requests * Implement VFMA.F64 * Simplify switch * Simplify FMA Instructions into their own IntrinsicType. * Remove whitespace * Fix indentation * Change tests for Vfnms -- disable inf / nan * Move args up, not description ;) * Undo vfma * Completely remove vfms code., * Fix order of instruction in assembler
41 lines
No EOL
2.5 KiB
C#
41 lines
No EOL
2.5 KiB
C#
using ARMeilleure.CodeGen.X86;
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namespace ARMeilleure
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{
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public static class Optimizations
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{
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public static bool FastFP { get; set; } = true;
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public static bool UseSseIfAvailable { get; set; } = true;
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public static bool UseSse2IfAvailable { get; set; } = true;
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public static bool UseSse3IfAvailable { get; set; } = true;
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public static bool UseSsse3IfAvailable { get; set; } = true;
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public static bool UseSse41IfAvailable { get; set; } = true;
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public static bool UseSse42IfAvailable { get; set; } = true;
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public static bool UsePopCntIfAvailable { get; set; } = true;
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public static bool UseAvxIfAvailable { get; set; } = true;
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public static bool UseF16cIfAvailable { get; set; } = true;
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public static bool UseFmaIfAvailable { get; set; } = true;
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public static bool UseAesniIfAvailable { get; set; } = true;
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public static bool UsePclmulqdqIfAvailable { get; set; } = true;
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public static bool ForceLegacySse
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{
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get => HardwareCapabilities.ForceLegacySse;
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set => HardwareCapabilities.ForceLegacySse = value;
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}
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internal static bool UseSse => UseSseIfAvailable && HardwareCapabilities.SupportsSse;
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internal static bool UseSse2 => UseSse2IfAvailable && HardwareCapabilities.SupportsSse2;
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internal static bool UseSse3 => UseSse3IfAvailable && HardwareCapabilities.SupportsSse3;
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internal static bool UseSsse3 => UseSsse3IfAvailable && HardwareCapabilities.SupportsSsse3;
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internal static bool UseSse41 => UseSse41IfAvailable && HardwareCapabilities.SupportsSse41;
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internal static bool UseSse42 => UseSse42IfAvailable && HardwareCapabilities.SupportsSse42;
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internal static bool UsePopCnt => UsePopCntIfAvailable && HardwareCapabilities.SupportsPopcnt;
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internal static bool UseAvx => UseAvxIfAvailable && HardwareCapabilities.SupportsAvx && !ForceLegacySse;
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internal static bool UseF16c => UseF16cIfAvailable && HardwareCapabilities.SupportsF16c;
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internal static bool UseFma => UseFmaIfAvailable && HardwareCapabilities.SupportsFma;
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internal static bool UseAesni => UseAesniIfAvailable && HardwareCapabilities.SupportsAesni;
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internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && HardwareCapabilities.SupportsPclmulqdq;
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}
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} |