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https://github.com/GreemDev/Ryujinx.git
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cf6cd71488
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
52 lines
No EOL
1.3 KiB
C#
52 lines
No EOL
1.3 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
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using System.Collections.Concurrent;
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namespace Ryujinx.HLE.HOS.SystemState
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{
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class AppletStateMgr
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{
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private ConcurrentQueue<MessageInfo> _messages;
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public FocusState FocusState { get; private set; }
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public KEvent MessageEvent { get; }
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public IdDictionary AppletResourceUserIds { get; }
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public AppletStateMgr(Horizon system)
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{
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_messages = new ConcurrentQueue<MessageInfo>();
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MessageEvent = new KEvent(system.KernelContext);
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AppletResourceUserIds = new IdDictionary();
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}
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public void SetFocus(bool isFocused)
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{
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FocusState = isFocused
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? FocusState.InFocus
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: FocusState.OutOfFocus;
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EnqueueMessage(MessageInfo.FocusStateChanged);
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}
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public void EnqueueMessage(MessageInfo message)
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{
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_messages.Enqueue(message);
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MessageEvent.ReadableEvent.Signal();
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}
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public bool TryDequeueMessage(out MessageInfo message)
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{
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if (_messages.Count < 2)
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{
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MessageEvent.ReadableEvent.Clear();
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}
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return _messages.TryDequeue(out message);
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}
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}
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} |