mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-23 22:05:46 +00:00
34037701c7
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
200 lines
No EOL
5.3 KiB
C#
200 lines
No EOL
5.3 KiB
C#
using Ryujinx.Core.Loaders.Executables;
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using Ryujinx.Core.Logging;
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using Ryujinx.Core.OsHle.Handles;
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using System;
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using System.Collections.Concurrent;
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using System.IO;
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namespace Ryujinx.Core.OsHle
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{
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public class Horizon : IDisposable
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{
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internal const int HidSize = 0x40000;
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internal const int FontSize = 0x50;
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private Switch Ns;
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private KProcessScheduler Scheduler;
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private ConcurrentDictionary<int, Process> Processes;
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public SystemStateMgr SystemState { get; private set; }
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internal MemoryAllocator Allocator { get; private set; }
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internal HSharedMem HidSharedMem { get; private set; }
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internal HSharedMem FontSharedMem { get; private set; }
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internal KEvent VsyncEvent { get; private set; }
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public Horizon(Switch Ns)
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{
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this.Ns = Ns;
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Scheduler = new KProcessScheduler(Ns.Log);
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Processes = new ConcurrentDictionary<int, Process>();
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SystemState = new SystemStateMgr();
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Allocator = new MemoryAllocator();
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HidSharedMem = new HSharedMem();
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FontSharedMem = new HSharedMem();
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VsyncEvent = new KEvent();
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}
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public void LoadCart(string ExeFsDir, string RomFsFile = null)
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{
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if (RomFsFile != null)
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{
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Ns.VFs.LoadRomFs(RomFsFile);
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}
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Process MainProcess = MakeProcess();
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void LoadNso(string FileName)
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{
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foreach (string File in Directory.GetFiles(ExeFsDir, FileName))
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{
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if (Path.GetExtension(File) != string.Empty)
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{
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continue;
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}
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Ns.Log.PrintInfo(LogClass.Loader, $"Loading {Path.GetFileNameWithoutExtension(File)}...");
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using (FileStream Input = new FileStream(File, FileMode.Open))
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{
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string Name = Path.GetFileNameWithoutExtension(File);
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Nso Program = new Nso(Input, Name);
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MainProcess.LoadProgram(Program);
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}
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}
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}
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LoadNso("rtld");
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MainProcess.SetEmptyArgs();
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LoadNso("main");
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LoadNso("subsdk*");
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LoadNso("sdk");
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MainProcess.Run();
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}
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public void LoadProgram(string FileName)
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{
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bool IsNro = Path.GetExtension(FileName).ToLower() == ".nro";
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string Name = Path.GetFileNameWithoutExtension(FileName);
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Process MainProcess = MakeProcess();
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using (FileStream Input = new FileStream(FileName, FileMode.Open))
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{
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MainProcess.LoadProgram(IsNro
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? (IExecutable)new Nro(Input, Name)
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: (IExecutable)new Nso(Input, Name));
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}
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MainProcess.SetEmptyArgs();
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MainProcess.Run(IsNro);
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}
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public void SignalVsync() => VsyncEvent.WaitEvent.Set();
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private Process MakeProcess()
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{
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Process Process;
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lock (Processes)
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{
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int ProcessId = 0;
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while (Processes.ContainsKey(ProcessId))
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{
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ProcessId++;
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}
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Process = new Process(Ns, Scheduler, ProcessId);
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Processes.TryAdd(ProcessId, Process);
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}
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InitializeProcess(Process);
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return Process;
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}
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private void InitializeProcess(Process Process)
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{
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Process.AppletState.SetFocus(true);
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}
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internal void ExitProcess(int ProcessId)
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{
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if (Processes.TryGetValue(ProcessId, out Process Process) && Process.NeedsHbAbi)
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{
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string NextNro = Homebrew.ReadHbAbiNextLoadPath(Process.Memory, Process.HbAbiDataPosition);
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Ns.Log.PrintInfo(LogClass.Loader, $"HbAbi NextLoadPath {NextNro}");
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if (NextNro == string.Empty)
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{
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NextNro = "sdmc:/hbmenu.nro";
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}
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NextNro = NextNro.Replace("sdmc:", string.Empty);
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NextNro = Ns.VFs.GetFullPath(Ns.VFs.GetSdCardPath(), NextNro);
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if (File.Exists(NextNro))
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{
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LoadProgram(NextNro);
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}
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}
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if (Processes.TryRemove(ProcessId, out Process))
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{
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Process.StopAllThreadsAsync();
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Process.Dispose();
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if (Processes.Count == 0)
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{
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Ns.OnFinish(EventArgs.Empty);
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}
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}
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}
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internal bool TryGetProcess(int ProcessId, out Process Process)
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{
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return Processes.TryGetValue(ProcessId, out Process);
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool Disposing)
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{
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if (Disposing)
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{
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foreach (Process Process in Processes.Values)
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{
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Process.StopAllThreadsAsync();
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Process.Dispose();
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}
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VsyncEvent.Dispose();
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Scheduler.Dispose();
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}
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}
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}
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} |