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Ryujinx/Ryujinx.HLE/HOS/Kernel/KMemoryInfo.cs
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00

33 lines
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1.1 KiB
C#

namespace Ryujinx.HLE.HOS.Kernel
{
class KMemoryInfo
{
public long Position { get; private set; }
public long Size { get; private set; }
public MemoryState State { get; private set; }
public MemoryPermission Permission { get; private set; }
public MemoryAttribute Attribute { get; private set; }
public int IpcRefCount { get; private set; }
public int DeviceRefCount { get; private set; }
public KMemoryInfo(
long Position,
long Size,
MemoryState State,
MemoryPermission Permission,
MemoryAttribute Attribute,
int IpcRefCount,
int DeviceRefCount)
{
this.Position = Position;
this.Size = Size;
this.State = State;
this.Attribute = Attribute;
this.Permission = Permission;
this.IpcRefCount = IpcRefCount;
this.DeviceRefCount = DeviceRefCount;
}
}
}