mirror of
https://github.com/GreemDev/Ryujinx.git
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08831eecf7
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
33 lines
1 KiB
C#
33 lines
1 KiB
C#
using Ryujinx.Horizon.Common;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Horizon.Sdk.Sf.Cmif
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{
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class ServiceDispatchTable : ServiceDispatchTableBase
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{
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private readonly string _objectName;
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private readonly IReadOnlyDictionary<int, CommandHandler> _entries;
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public ServiceDispatchTable(string objectName, IReadOnlyDictionary<int, CommandHandler> entries)
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{
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_objectName = objectName;
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_entries = entries;
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}
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public override Result ProcessMessage(ref ServiceDispatchContext context, ReadOnlySpan<byte> inRawData)
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{
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return ProcessMessageImpl(ref context, inRawData, _entries, _objectName);
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}
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public static ServiceDispatchTableBase Create(IServiceObject instance)
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{
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if (instance is DomainServiceObject)
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{
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return new DomainServiceObjectDispatchTable();
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}
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return new ServiceDispatchTable(instance.GetType().Name, instance.GetCommandHandlers());
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}
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}
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}
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