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https://github.com/GreemDev/Ryujinx.git
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951700fdd8
* Removed unused usings. * Added back using, now that it's used. * Removed extra whitespace.
44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
using System;
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using System.Runtime.InteropServices;
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namespace ARMeilleure.Signal
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{
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unsafe class WindowsSignalHandlerRegistration
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{
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[DllImport("kernel32.dll")]
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private static extern IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
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[DllImport("kernel32.dll")]
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private static extern ulong RemoveVectoredExceptionHandler(IntPtr handle);
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[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Ansi)]
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static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
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[DllImport("kernel32.dll", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
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private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
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private static IntPtr _getCurrentThreadIdPtr;
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public static IntPtr RegisterExceptionHandler(IntPtr action)
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{
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return AddVectoredExceptionHandler(1, action);
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}
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public static bool RemoveExceptionHandler(IntPtr handle)
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{
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return RemoveVectoredExceptionHandler(handle) != 0;
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}
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public static IntPtr GetCurrentThreadIdFunc()
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{
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if (_getCurrentThreadIdPtr == IntPtr.Zero)
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{
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IntPtr handle = LoadLibrary("kernel32.dll");
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_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
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}
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return _getCurrentThreadIdPtr;
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}
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}
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}
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