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https://github.com/GreemDev/Ryujinx.git
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a0720b5681
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
58 lines
No EOL
1.5 KiB
C#
58 lines
No EOL
1.5 KiB
C#
using System;
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using System.IO;
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namespace Ryujinx.HLE.HOS.Services.Android
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{
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static class Parcel
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{
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public static byte[] GetParcelData(byte[] parcel)
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{
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if (parcel == null)
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{
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throw new ArgumentNullException(nameof(parcel));
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}
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using (MemoryStream ms = new MemoryStream(parcel))
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{
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BinaryReader reader = new BinaryReader(ms);
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int dataSize = reader.ReadInt32();
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int dataOffset = reader.ReadInt32();
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int objsSize = reader.ReadInt32();
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int objsOffset = reader.ReadInt32();
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ms.Seek(dataOffset - 0x10, SeekOrigin.Current);
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return reader.ReadBytes(dataSize);
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}
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}
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public static byte[] MakeParcel(byte[] data, byte[] objs)
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{
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if (data == null)
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{
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throw new ArgumentNullException(nameof(data));
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}
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if (objs == null)
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{
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throw new ArgumentNullException(nameof(objs));
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}
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using (MemoryStream ms = new MemoryStream())
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{
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BinaryWriter writer = new BinaryWriter(ms);
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writer.Write(data.Length);
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writer.Write(0x10);
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writer.Write(objs.Length);
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writer.Write(data.Length + 0x10);
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writer.Write(data);
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writer.Write(objs);
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return ms.ToArray();
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}
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}
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}
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} |