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https://github.com/GreemDev/Ryujinx.git
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e211c3f00a
* Initial implementation of metal surface across UIs * Fix SDL2 on windows * Update Ryujinx/Ryujinx.csproj Co-authored-by: Mary-nyan <thog@protonmail.com> * Address Feedback Co-authored-by: Mary-nyan <thog@protonmail.com>
53 lines
No EOL
1.6 KiB
C#
53 lines
No EOL
1.6 KiB
C#
using Avalonia.Platform;
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using Ryujinx.Ava.Ui.Controls;
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using Silk.NET.Vulkan;
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using SPB.Graphics.Vulkan;
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using SPB.Platform.GLX;
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using SPB.Platform.Metal;
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using SPB.Platform.Win32;
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using SPB.Platform.X11;
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using SPB.Windowing;
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using System;
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using System.Runtime.Versioning;
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namespace Ryujinx.Ava.Ui
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{
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public class VulkanEmbeddedWindow : EmbeddedWindow
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{
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private NativeWindowBase _window;
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[SupportedOSPlatform("linux")]
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protected override IPlatformHandle CreateLinux(IPlatformHandle parent)
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{
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X11Window = new GLXWindow(new NativeHandle(X11.DefaultDisplay), new NativeHandle(parent.Handle));
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WindowHandle = X11Window.WindowHandle.RawHandle;
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X11Display = X11Window.DisplayHandle.RawHandle;
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X11Window.Hide();
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return new PlatformHandle(WindowHandle, "X11");
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}
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public SurfaceKHR CreateSurface(Instance instance)
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{
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if (OperatingSystem.IsWindows())
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{
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_window = new SimpleWin32Window(new NativeHandle(WindowHandle));
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}
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else if (OperatingSystem.IsLinux())
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{
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_window = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle));
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}
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else if (OperatingSystem.IsMacOS())
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{
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_window = new SimpleMetalWindow(new NativeHandle(NsView), new NativeHandle(MetalLayer));
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}
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else
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{
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throw new PlatformNotSupportedException();
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}
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return new SurfaceKHR((ulong?)VulkanHelper.CreateWindowSurface(instance.Handle, _window));
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}
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}
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} |