mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-29 00:25:48 +00:00
d0f15cb0b1
* Implement 32 bits syscalls Co-authored-by: riperiperi <rhy3756547@hotmail.com> Implement all 32 bits counterparts of the 64 bits syscalls we currently have. * Add FlushProcessDataCache32 * Address jd's comments
520 lines
No EOL
19 KiB
C#
520 lines
No EOL
19 KiB
C#
using ARMeilleure.Memory;
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using ARMeilleure.State;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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{
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partial class SvcHandler
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{
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public KernelResult CreateThread64(
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[R(1)] ulong entrypoint,
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[R(2)] ulong argsPtr,
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[R(3)] ulong stackTop,
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[R(4)] int priority,
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[R(5)] int cpuCore,
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[R(1)] out int handle)
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{
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return CreateThread(entrypoint, argsPtr, stackTop, priority, cpuCore, out handle);
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}
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public KernelResult CreateThread32(
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[R(1)] uint entrypoint,
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[R(2)] uint argsPtr,
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[R(3)] uint stackTop,
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[R(0)] int priority,
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[R(4)] int cpuCore,
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[R(1)] out int handle)
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{
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return CreateThread(entrypoint, argsPtr, stackTop, priority, cpuCore, out handle);
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}
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private KernelResult CreateThread(
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ulong entrypoint,
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ulong argsPtr,
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ulong stackTop,
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int priority,
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int cpuCore,
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out int handle)
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{
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handle = 0;
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KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
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if (cpuCore == -2)
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{
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cpuCore = currentProcess.DefaultCpuCore;
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}
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if ((uint)cpuCore >= KScheduler.CpuCoresCount || !currentProcess.IsCpuCoreAllowed(cpuCore))
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{
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return KernelResult.InvalidCpuCore;
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}
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if ((uint)priority >= KScheduler.PrioritiesCount || !currentProcess.IsPriorityAllowed(priority))
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{
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return KernelResult.InvalidPriority;
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}
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long timeout = KTimeManager.ConvertMillisecondsToNanoseconds(100);
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if (currentProcess.ResourceLimit != null &&
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!currentProcess.ResourceLimit.Reserve(LimitableResource.Thread, 1, timeout))
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{
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return KernelResult.ResLimitExceeded;
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}
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KThread thread = new KThread(_system);
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KernelResult result = currentProcess.InitializeThread(
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thread,
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entrypoint,
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argsPtr,
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stackTop,
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priority,
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cpuCore);
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if (result == KernelResult.Success)
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{
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result = _process.HandleTable.GenerateHandle(thread, out handle);
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}
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else
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{
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currentProcess.ResourceLimit?.Release(LimitableResource.Thread, 1);
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}
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thread.DecrementReferenceCount();
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return result;
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}
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public KernelResult StartThread64([R(0)] int handle)
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{
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return StartThread(handle);
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}
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public KernelResult StartThread32([R(0)] int handle)
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{
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return StartThread(handle);
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}
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private KernelResult StartThread(int handle)
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{
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KThread thread = _process.HandleTable.GetKThread(handle);
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if (thread != null)
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{
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thread.IncrementReferenceCount();
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KernelResult result = thread.Start();
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if (result == KernelResult.Success)
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{
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thread.IncrementReferenceCount();
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}
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thread.DecrementReferenceCount();
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return result;
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}
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else
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{
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return KernelResult.InvalidHandle;
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}
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}
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public void ExitThread64()
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{
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ExitThread();
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}
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public void ExitThread32()
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{
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ExitThread();
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}
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private void ExitThread()
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{
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KThread currentThread = _system.Scheduler.GetCurrentThread();
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_system.Scheduler.ExitThread(currentThread);
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currentThread.Exit();
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}
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public void SleepThread64([R(0)] long timeout)
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{
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SleepThread(timeout);
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}
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public void SleepThread32([R(0)] uint timeoutLow, [R(1)] uint timeoutHigh)
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{
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long timeout = (long)(timeoutLow | ((ulong)timeoutHigh << 32));
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SleepThread(timeout);
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}
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private void SleepThread(long timeout)
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{
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KThread currentThread = _system.Scheduler.GetCurrentThread();
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if (timeout < 1)
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{
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switch (timeout)
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{
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case 0: currentThread.Yield(); break;
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case -1: currentThread.YieldWithLoadBalancing(); break;
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case -2: currentThread.YieldAndWaitForLoadBalancing(); break;
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}
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}
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else
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{
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currentThread.Sleep(timeout);
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}
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}
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public KernelResult GetThreadPriority64([R(1)] int handle, [R(1)] out int priority)
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{
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return GetThreadPriority(handle, out priority);
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}
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public KernelResult GetThreadPriority32([R(1)] int handle, [R(1)] out int priority)
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{
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return GetThreadPriority(handle, out priority);
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}
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private KernelResult GetThreadPriority(int handle, out int priority)
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{
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KThread thread = _process.HandleTable.GetKThread(handle);
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if (thread != null)
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{
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priority = thread.DynamicPriority;
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return KernelResult.Success;
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}
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else
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{
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priority = 0;
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return KernelResult.InvalidHandle;
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}
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}
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public KernelResult SetThreadPriority64([R(0)] int handle, [R(1)] int priority)
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{
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return SetThreadPriority(handle, priority);
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}
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public KernelResult SetThreadPriority32([R(0)] int handle, [R(1)] int priority)
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{
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return SetThreadPriority(handle, priority);
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}
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public KernelResult SetThreadPriority(int handle, int priority)
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{
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// TODO: NPDM check.
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KThread thread = _process.HandleTable.GetKThread(handle);
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if (thread == null)
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{
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return KernelResult.InvalidHandle;
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}
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thread.SetPriority(priority);
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return KernelResult.Success;
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}
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public KernelResult GetThreadCoreMask64([R(2)] int handle, [R(1)] out int preferredCore, [R(2)] out long affinityMask)
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{
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return GetThreadCoreMask(handle, out preferredCore, out affinityMask);
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}
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public KernelResult GetThreadCoreMask32([R(2)] int handle, [R(1)] out int preferredCore, [R(2)] out int affinityMaskLow, [R(3)] out int affinityMaskHigh)
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{
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KernelResult result = GetThreadCoreMask(handle, out preferredCore, out long affinityMask);
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affinityMaskLow = (int)(affinityMask >> 32);
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affinityMaskHigh = (int)(affinityMask & uint.MaxValue);
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return result;
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}
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private KernelResult GetThreadCoreMask(int handle, out int preferredCore, out long affinityMask)
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{
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KThread thread = _process.HandleTable.GetKThread(handle);
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if (thread != null)
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{
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preferredCore = thread.PreferredCore;
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affinityMask = thread.AffinityMask;
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return KernelResult.Success;
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}
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else
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{
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preferredCore = 0;
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affinityMask = 0;
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return KernelResult.InvalidHandle;
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}
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}
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public KernelResult SetThreadCoreMask64([R(0)] int handle, [R(1)] int preferredCore, [R(2)] long affinityMask)
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{
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return SetThreadCoreMask(handle, preferredCore, affinityMask);
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}
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public KernelResult SetThreadCoreMask32([R(0)] int handle, [R(1)] int preferredCore, [R(2)] uint affinityMaskLow, [R(3)] uint affinityMaskHigh)
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{
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long affinityMask = (long)(affinityMaskLow | ((ulong)affinityMaskHigh << 32));
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return SetThreadCoreMask(handle, preferredCore, affinityMask);
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}
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private KernelResult SetThreadCoreMask(int handle, int preferredCore, long affinityMask)
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{
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KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
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if (preferredCore == -2)
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{
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preferredCore = currentProcess.DefaultCpuCore;
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affinityMask = 1 << preferredCore;
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}
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else
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{
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if ((currentProcess.Capabilities.AllowedCpuCoresMask | affinityMask) !=
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currentProcess.Capabilities.AllowedCpuCoresMask)
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{
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return KernelResult.InvalidCpuCore;
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}
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if (affinityMask == 0)
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{
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return KernelResult.InvalidCombination;
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}
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if ((uint)preferredCore > 3)
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{
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if ((preferredCore | 2) != -1)
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{
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return KernelResult.InvalidCpuCore;
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}
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}
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else if ((affinityMask & (1 << preferredCore)) == 0)
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{
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return KernelResult.InvalidCombination;
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}
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}
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KThread thread = _process.HandleTable.GetKThread(handle);
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if (thread == null)
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{
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return KernelResult.InvalidHandle;
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}
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return thread.SetCoreAndAffinityMask(preferredCore, affinityMask);
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}
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public int GetCurrentProcessorNumber64()
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{
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return _system.Scheduler.GetCurrentThread().CurrentCore;
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}
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public int GetCurrentProcessorNumber32()
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{
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return _system.Scheduler.GetCurrentThread().CurrentCore;
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}
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public KernelResult GetThreadId64([R(1)] int handle, [R(1)] out long threadUid)
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{
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return GetThreadId(handle, out threadUid);
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}
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public KernelResult GetThreadId32([R(1)] int handle, [R(1)] out uint threadUidLow, [R(2)] out uint threadUidHigh)
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{
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long threadUid;
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KernelResult result = GetThreadId(handle, out threadUid);
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threadUidLow = (uint)(threadUid >> 32);
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threadUidHigh = (uint)(threadUid & uint.MaxValue);
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return result;
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}
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private KernelResult GetThreadId(int handle, out long threadUid)
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{
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KThread thread = _process.HandleTable.GetKThread(handle);
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if (thread != null)
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{
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threadUid = thread.ThreadUid;
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return KernelResult.Success;
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}
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else
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{
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threadUid = 0;
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return KernelResult.InvalidHandle;
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}
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}
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public KernelResult SetThreadActivity64([R(0)] int handle, [R(1)] bool pause)
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{
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return SetThreadActivity(handle, pause);
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}
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public KernelResult SetThreadActivity32([R(0)] int handle, [R(1)] bool pause)
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{
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return SetThreadActivity(handle, pause);
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}
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private KernelResult SetThreadActivity(int handle, bool pause)
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{
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KThread thread = _process.HandleTable.GetObject<KThread>(handle);
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if (thread == null)
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{
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return KernelResult.InvalidHandle;
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}
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if (thread.Owner != _system.Scheduler.GetCurrentProcess())
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{
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return KernelResult.InvalidHandle;
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}
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if (thread == _system.Scheduler.GetCurrentThread())
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{
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return KernelResult.InvalidThread;
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}
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return thread.SetActivity(pause);
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}
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public KernelResult GetThreadContext364([R(0)] ulong address, [R(1)] int handle)
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{
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return GetThreadContext3(address, handle);
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}
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public KernelResult GetThreadContext332([R(0)] uint address, [R(1)] int handle)
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{
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return GetThreadContext3(address, handle);
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}
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private KernelResult GetThreadContext3(ulong address, int handle)
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{
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KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
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KThread currentThread = _system.Scheduler.GetCurrentThread();
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KThread thread = _process.HandleTable.GetObject<KThread>(handle);
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if (thread == null)
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{
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return KernelResult.InvalidHandle;
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}
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if (thread.Owner != currentProcess)
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{
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return KernelResult.InvalidHandle;
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}
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if (currentThread == thread)
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{
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return KernelResult.InvalidThread;
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}
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MemoryManager memory = currentProcess.CpuMemory;
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memory.WriteUInt64((long)address + 0x0, thread.Context.GetX(0));
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memory.WriteUInt64((long)address + 0x8, thread.Context.GetX(1));
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memory.WriteUInt64((long)address + 0x10, thread.Context.GetX(2));
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memory.WriteUInt64((long)address + 0x18, thread.Context.GetX(3));
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memory.WriteUInt64((long)address + 0x20, thread.Context.GetX(4));
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memory.WriteUInt64((long)address + 0x28, thread.Context.GetX(5));
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memory.WriteUInt64((long)address + 0x30, thread.Context.GetX(6));
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memory.WriteUInt64((long)address + 0x38, thread.Context.GetX(7));
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memory.WriteUInt64((long)address + 0x40, thread.Context.GetX(8));
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memory.WriteUInt64((long)address + 0x48, thread.Context.GetX(9));
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memory.WriteUInt64((long)address + 0x50, thread.Context.GetX(10));
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memory.WriteUInt64((long)address + 0x58, thread.Context.GetX(11));
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memory.WriteUInt64((long)address + 0x60, thread.Context.GetX(12));
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memory.WriteUInt64((long)address + 0x68, thread.Context.GetX(13));
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memory.WriteUInt64((long)address + 0x70, thread.Context.GetX(14));
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memory.WriteUInt64((long)address + 0x78, thread.Context.GetX(15));
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memory.WriteUInt64((long)address + 0x80, thread.Context.GetX(16));
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memory.WriteUInt64((long)address + 0x88, thread.Context.GetX(17));
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memory.WriteUInt64((long)address + 0x90, thread.Context.GetX(18));
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memory.WriteUInt64((long)address + 0x98, thread.Context.GetX(19));
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memory.WriteUInt64((long)address + 0xa0, thread.Context.GetX(20));
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memory.WriteUInt64((long)address + 0xa8, thread.Context.GetX(21));
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memory.WriteUInt64((long)address + 0xb0, thread.Context.GetX(22));
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memory.WriteUInt64((long)address + 0xb8, thread.Context.GetX(23));
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memory.WriteUInt64((long)address + 0xc0, thread.Context.GetX(24));
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memory.WriteUInt64((long)address + 0xc8, thread.Context.GetX(25));
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memory.WriteUInt64((long)address + 0xd0, thread.Context.GetX(26));
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memory.WriteUInt64((long)address + 0xd8, thread.Context.GetX(27));
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memory.WriteUInt64((long)address + 0xe0, thread.Context.GetX(28));
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memory.WriteUInt64((long)address + 0xe8, thread.Context.GetX(29));
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memory.WriteUInt64((long)address + 0xf0, thread.Context.GetX(30));
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memory.WriteUInt64((long)address + 0xf8, thread.Context.GetX(31));
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memory.WriteInt64((long)address + 0x100, thread.LastPc);
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memory.WriteUInt64((long)address + 0x108, (ulong)GetPsr(thread.Context));
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memory.WriteVector128((long)address + 0x110, thread.Context.GetV(0));
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memory.WriteVector128((long)address + 0x120, thread.Context.GetV(1));
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memory.WriteVector128((long)address + 0x130, thread.Context.GetV(2));
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memory.WriteVector128((long)address + 0x140, thread.Context.GetV(3));
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memory.WriteVector128((long)address + 0x150, thread.Context.GetV(4));
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memory.WriteVector128((long)address + 0x160, thread.Context.GetV(5));
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memory.WriteVector128((long)address + 0x170, thread.Context.GetV(6));
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memory.WriteVector128((long)address + 0x180, thread.Context.GetV(7));
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memory.WriteVector128((long)address + 0x190, thread.Context.GetV(8));
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memory.WriteVector128((long)address + 0x1a0, thread.Context.GetV(9));
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memory.WriteVector128((long)address + 0x1b0, thread.Context.GetV(10));
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memory.WriteVector128((long)address + 0x1c0, thread.Context.GetV(11));
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memory.WriteVector128((long)address + 0x1d0, thread.Context.GetV(12));
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memory.WriteVector128((long)address + 0x1e0, thread.Context.GetV(13));
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memory.WriteVector128((long)address + 0x1f0, thread.Context.GetV(14));
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memory.WriteVector128((long)address + 0x200, thread.Context.GetV(15));
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memory.WriteVector128((long)address + 0x210, thread.Context.GetV(16));
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memory.WriteVector128((long)address + 0x220, thread.Context.GetV(17));
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memory.WriteVector128((long)address + 0x230, thread.Context.GetV(18));
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memory.WriteVector128((long)address + 0x240, thread.Context.GetV(19));
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memory.WriteVector128((long)address + 0x250, thread.Context.GetV(20));
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memory.WriteVector128((long)address + 0x260, thread.Context.GetV(21));
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memory.WriteVector128((long)address + 0x270, thread.Context.GetV(22));
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memory.WriteVector128((long)address + 0x280, thread.Context.GetV(23));
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memory.WriteVector128((long)address + 0x290, thread.Context.GetV(24));
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memory.WriteVector128((long)address + 0x2a0, thread.Context.GetV(25));
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memory.WriteVector128((long)address + 0x2b0, thread.Context.GetV(26));
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memory.WriteVector128((long)address + 0x2c0, thread.Context.GetV(27));
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memory.WriteVector128((long)address + 0x2d0, thread.Context.GetV(28));
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memory.WriteVector128((long)address + 0x2e0, thread.Context.GetV(29));
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memory.WriteVector128((long)address + 0x2f0, thread.Context.GetV(30));
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memory.WriteVector128((long)address + 0x300, thread.Context.GetV(31));
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memory.WriteInt32((long)address + 0x310, (int)thread.Context.Fpcr);
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memory.WriteInt32((long)address + 0x314, (int)thread.Context.Fpsr);
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memory.WriteInt64((long)address + 0x318, thread.Context.Tpidr);
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return KernelResult.Success;
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}
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private static int GetPsr(ExecutionContext context)
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{
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return (context.GetPstateFlag(PState.NFlag) ? (1 << 31) : 0) |
|
|
(context.GetPstateFlag(PState.ZFlag) ? (1 << 30) : 0) |
|
|
(context.GetPstateFlag(PState.CFlag) ? (1 << 29) : 0) |
|
|
(context.GetPstateFlag(PState.VFlag) ? (1 << 28) : 0);
|
|
}
|
|
}
|
|
} |