mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-23 19:45:47 +00:00
f556c80d02
* Haydn: Part 1 Based on my reverse of audio 11.0.0. As always, core implementation under LGPLv3 for the same reasons as for Amadeus. This place the bases of a more flexible audio system while making audout & audin accurate. This have the following improvements: - Complete reimplementation of audout and audin. - Audin currently only have a dummy backend. - Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL). - Audio Renderer now can output to 5.1 devices when supported. - Audio Renderer init its backend on demand instead of keeping two up all the time. - All backends implementation are now in their own project. - Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this. As a note, games having issues with OpenAL haven't improved and will not because of OpenAL design (stopping when buffers finish playing causing possible audio "pops" when buffers are very small). * Update for latest hexkyz's edits on Switchbrew * audren: Rollback channel configuration changes * Address gdkchan's comments * Fix typo in OpenAL backend driver * Address last comments * Fix a nit * Address gdkchan's comments
544 lines
16 KiB
C#
544 lines
16 KiB
C#
//
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// Copyright (c) 2019-2021 Ryujinx
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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using Ryujinx.Audio.Renderer.Dsp.Command;
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using System;
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using System.Diagnostics;
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namespace Ryujinx.Audio.Renderer.Server
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{
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/// <summary>
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/// <see cref="ICommandProcessingTimeEstimator"/> version 2. (added with REV5)
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/// </summary>
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public class CommandProcessingTimeEstimatorVersion2 : ICommandProcessingTimeEstimator
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{
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private uint _sampleCount;
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private uint _bufferCount;
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public CommandProcessingTimeEstimatorVersion2(uint sampleCount, uint bufferCount)
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{
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_sampleCount = sampleCount;
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_bufferCount = bufferCount;
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}
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public uint Estimate(PerformanceCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)489.35f;
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}
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return (uint)491.18f;
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}
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public uint Estimate(ClearMixBufferCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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float costPerBuffer = 668.8f;
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float baseCost = 193.2f;
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if (_sampleCount == 160)
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{
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costPerBuffer = 260.4f;
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baseCost = 139.65f;
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}
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return (uint)(baseCost + costPerBuffer * _bufferCount);
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}
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public uint Estimate(BiquadFilterCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)4813.2f;
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}
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return (uint)6915.4f;
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}
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public uint Estimate(MixRampGroupedCommand command)
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{
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const float costPerSample = 7.245f;
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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int volumeCount = 0;
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for (int i = 0; i < command.MixBufferCount; i++)
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{
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if (command.Volume0[i] != 0.0f || command.Volume1[i] != 0.0f)
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{
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volumeCount++;
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}
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}
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return (uint)(_sampleCount * costPerSample * volumeCount);
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}
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public uint Estimate(MixRampCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)1859.0f;
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}
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return (uint)2286.1f;
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}
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public uint Estimate(DepopPrepareCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)306.62f;
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}
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return (uint)293.22f;
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}
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public uint Estimate(VolumeRampCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)1403.9f;
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}
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return (uint)1884.3f;
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}
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public uint Estimate(PcmInt16DataSourceCommandVersion1 command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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float costPerSample = 1195.5f;
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float baseCost = 7797.0f;
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if (_sampleCount == 160)
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{
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costPerSample = 749.27f;
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baseCost = 6138.9f;
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}
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return (uint)(baseCost + (costPerSample * (((command.SampleRate / 200.0f) / _sampleCount) * (command.Pitch * 0.000030518f))));
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}
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public uint Estimate(AdpcmDataSourceCommandVersion1 command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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float costPerSample = 3564.1f;
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float baseCost = 6225.5f;
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if (_sampleCount == 160)
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{
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costPerSample = 2125.6f;
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baseCost = 9039.5f;
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}
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return (uint)(baseCost + (costPerSample * (((command.SampleRate / 200.0f) / _sampleCount) * (command.Pitch * 0.000030518f))));
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}
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public uint Estimate(DepopForMixBuffersCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)762.96f;
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}
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return (uint)726.96f;
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}
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public uint Estimate(CopyMixBufferCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)836.32f;
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}
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return (uint)1000.9f;
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}
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public uint Estimate(MixCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)1342.2f;
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}
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return (uint)1833.2f;
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}
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public uint Estimate(DelayCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)41636.0f;
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case 2:
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return (uint)97861.0f;
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case 4:
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return (uint)192520.0f;
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case 6:
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return (uint)301760.0f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)578.53f;
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case 2:
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return (uint)663.06f;
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case 4:
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return (uint)703.98f;
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case 6:
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return (uint)760.03f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)8770.3f;
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case 2:
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return (uint)25741.0f;
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case 4:
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return (uint)47551.0f;
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case 6:
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return (uint)81629.0f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)521.28f;
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case 2:
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return (uint)585.4f;
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case 4:
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return (uint)629.88f;
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case 6:
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return (uint)713.57f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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public uint Estimate(ReverbCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)97192.0f;
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case 2:
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return (uint)103280.0f;
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case 4:
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return (uint)109580.0f;
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case 6:
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return (uint)115070.0f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)492.01f;
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case 2:
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return (uint)554.46f;
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case 4:
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return (uint)595.86f;
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case 6:
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return (uint)656.62f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)136460.0f;
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case 2:
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return (uint)145750.0f;
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case 4:
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return (uint)154800.0f;
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case 6:
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return (uint)161970.0f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)495.79f;
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case 2:
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return (uint)527.16f;
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case 4:
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return (uint)598.75f;
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case 6:
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return (uint)666.03f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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public uint Estimate(Reverb3dCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)138840.0f;
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case 2:
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return (uint)135430.0f;
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case 4:
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return (uint)199180.0f;
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case 6:
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return (uint)247350.0f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)718.7f;
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case 2:
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return (uint)751.3f;
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case 4:
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return (uint)797.46f;
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case 6:
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return (uint)867.43f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)199950.0f;
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case 2:
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return (uint)195200.0f;
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case 4:
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return (uint)290580.0f;
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case 6:
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return (uint)363490.0f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)534.24f;
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case 2:
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return (uint)570.87f;
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case 4:
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return (uint)660.93f;
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case 6:
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return (uint)694.6f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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public uint Estimate(AuxiliaryBufferCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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if (command.Enabled)
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{
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return (uint)7177.9f;
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}
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return (uint)489.16f;
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}
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if (command.Enabled)
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{
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return (uint)9499.8f;
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}
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return (uint)485.56f;
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}
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public uint Estimate(VolumeCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)1280.3f;
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}
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return (uint)1737.8f;
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}
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public uint Estimate(CircularBufferSinkCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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float costPerBuffer = 1726.0f;
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float baseCost = 1369.7f;
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if (_sampleCount == 160)
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{
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costPerBuffer = 853.63f;
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baseCost = 1284.5f;
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}
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return (uint)(baseCost + costPerBuffer * command.InputCount);
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}
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public uint Estimate(DownMixSurroundToStereoCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)10009.0f;
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}
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return (uint)14577.0f;
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}
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public uint Estimate(UpsampleCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)292000.0f;
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}
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return (uint)0.0f;
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}
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public uint Estimate(DeviceSinkCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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Debug.Assert(command.InputCount == 2 || command.InputCount == 6);
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if (command.InputCount == 2)
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{
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if (_sampleCount == 160)
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{
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return (uint)9261.5f;
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}
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return (uint)9336.1f;
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}
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if (_sampleCount == 160)
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{
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return (uint)9111.8f;
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}
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return (uint)9566.7f;
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}
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public uint Estimate(PcmFloatDataSourceCommandVersion1 command)
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{
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// NOTE: This was added between REV7 and REV8 and for some reasons the estimator v2 was changed...
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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float costPerSample = 3490.9f;
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float baseCost = 10091.0f;
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if (_sampleCount == 160)
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{
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costPerSample = 2310.4f;
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baseCost = 7845.3f;
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}
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return (uint)(baseCost + (costPerSample * (((command.SampleRate / 200.0f) / _sampleCount) * (command.Pitch * 0.000030518f))));
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}
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public uint Estimate(DataSourceVersion2Command command)
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{
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return 0;
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}
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}
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}
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