mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-23 09:15:46 +00:00
bddb2a1483
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Final dotnet format pass and fix naming rule violations
110 lines
2.6 KiB
C#
110 lines
2.6 KiB
C#
using System;
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namespace Ryujinx.Tests.Unicorn
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{
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public readonly struct SimdValue : IEquatable<SimdValue>
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{
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private readonly ulong _e0;
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private readonly ulong _e1;
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public SimdValue(ulong e0, ulong e1)
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{
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_e0 = e0;
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_e1 = e1;
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}
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public SimdValue(byte[] data)
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{
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_e0 = (ulong)BitConverter.ToInt64(data, 0);
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_e1 = (ulong)BitConverter.ToInt64(data, 8);
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}
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public float AsFloat()
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{
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return GetFloat(0);
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}
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public double AsDouble()
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{
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return GetDouble(0);
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}
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public float GetFloat(int index)
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{
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return BitConverter.Int32BitsToSingle(GetInt32(index));
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}
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public double GetDouble(int index)
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{
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return BitConverter.Int64BitsToDouble(GetInt64(index));
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}
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public int GetInt32(int index) => (int)GetUInt32(index);
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public long GetInt64(int index) => (long)GetUInt64(index);
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public uint GetUInt32(int index)
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{
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return index switch
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{
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0 => (uint)(_e0 >> 0),
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1 => (uint)(_e0 >> 32),
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2 => (uint)(_e1 >> 0),
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3 => (uint)(_e1 >> 32),
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_ => throw new ArgumentOutOfRangeException(nameof(index)),
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};
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}
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public ulong GetUInt64(int index)
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{
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return index switch
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{
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0 => _e0,
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1 => _e1,
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_ => throw new ArgumentOutOfRangeException(nameof(index)),
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};
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}
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public byte[] ToArray()
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{
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byte[] e0Data = BitConverter.GetBytes(_e0);
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byte[] e1Data = BitConverter.GetBytes(_e1);
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byte[] data = new byte[16];
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Buffer.BlockCopy(e0Data, 0, data, 0, 8);
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Buffer.BlockCopy(e1Data, 0, data, 8, 8);
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return data;
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(_e0, _e1);
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}
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public static bool operator ==(SimdValue x, SimdValue y)
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{
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return x.Equals(y);
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}
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public static bool operator !=(SimdValue x, SimdValue y)
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{
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return !x.Equals(y);
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}
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public override bool Equals(object obj)
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{
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return obj is SimdValue vector && Equals(vector);
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}
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public bool Equals(SimdValue other)
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{
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return other._e0 == _e0 && other._e1 == _e1;
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}
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public override string ToString()
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{
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return $"0x{_e1:X16}{_e0:X16}";
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}
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}
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}
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