mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-27 08:55:47 +00:00
e7559f128f
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref
243 lines
No EOL
7.8 KiB
C#
243 lines
No EOL
7.8 KiB
C#
using ChocolArm64.Memory;
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using Ryujinx.HLE.Gpu.Memory;
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.OsHle.Services.Nv.NvMap;
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using System;
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using System.Collections.Concurrent;
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namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
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{
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class NvGpuASIoctl
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{
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private const int FlagFixedOffset = 1;
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private static ConcurrentDictionary<Process, NvGpuVmm> Vmms;
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static NvGpuASIoctl()
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{
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Vmms = new ConcurrentDictionary<Process, NvGpuVmm>();
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}
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public static int ProcessIoctl(ServiceCtx Context, int Cmd)
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{
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switch (Cmd & 0xffff)
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{
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case 0x4101: return BindChannel (Context);
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case 0x4102: return AllocSpace (Context);
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case 0x4103: return FreeSpace (Context);
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case 0x4105: return UnmapBuffer (Context);
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case 0x4106: return MapBufferEx (Context);
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case 0x4108: return GetVaRegions(Context);
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case 0x4109: return InitializeEx(Context);
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case 0x4114: return Remap (Context);
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}
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throw new NotImplementedException(Cmd.ToString("x8"));
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}
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private static int BindChannel(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
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return NvResult.Success;
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}
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private static int AllocSpace(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
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NvGpuVmm Vmm = GetVmm(Context);
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ulong Size = (ulong)Args.Pages *
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(ulong)Args.PageSize;
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if ((Args.Flags & FlagFixedOffset) != 0)
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{
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Args.Offset = Vmm.Reserve(Args.Offset, (long)Size, 1);
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}
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else
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{
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Args.Offset = Vmm.Reserve((long)Size, 1);
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}
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int Result = NvResult.Success;
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if (Args.Offset < 0)
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{
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Args.Offset = 0;
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Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"No memory to allocate size {Size:x16}!");
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Result = NvResult.OutOfMemory;
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}
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AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
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return Result;
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}
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private static int FreeSpace(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
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NvGpuVmm Vmm = GetVmm(Context);
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ulong Size = (ulong)Args.Pages *
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(ulong)Args.PageSize;
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Vmm.Free(Args.Offset, (long)Size);
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return NvResult.Success;
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}
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private static int UnmapBuffer(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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NvGpuASUnmapBuffer Args = AMemoryHelper.Read<NvGpuASUnmapBuffer>(Context.Memory, InputPosition);
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NvGpuVmm Vmm = GetVmm(Context);
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if (!Vmm.Unmap(Args.Offset))
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{
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Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid buffer offset {Args.Offset:x16}!");
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}
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return NvResult.Success;
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}
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private static int MapBufferEx(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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NvGpuASMapBufferEx Args = AMemoryHelper.Read<NvGpuASMapBufferEx>(Context.Memory, InputPosition);
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NvGpuVmm Vmm = GetVmm(Context);
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NvMapHandle Map = NvMapIoctl.GetNvMapWithFb(Context, Args.NvMapHandle);
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if (Map == null)
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{
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Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap handle 0x{Args.NvMapHandle:x8}!");
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return NvResult.InvalidInput;
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}
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long PA = Map.Address + Args.BufferOffset;
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long Size = Args.MappingSize;
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if (Size == 0)
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{
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Size = (uint)Map.Size;
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}
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int Result = NvResult.Success;
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//Note: When the fixed offset flag is not set,
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//the Offset field holds the alignment size instead.
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if ((Args.Flags & FlagFixedOffset) != 0)
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{
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long MapEnd = Args.Offset + Args.MappingSize;
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if ((ulong)MapEnd <= (ulong)Args.Offset)
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{
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Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Offset 0x{Args.Offset:x16} and size 0x{Args.MappingSize:x16} results in a overflow!");
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return NvResult.InvalidInput;
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}
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if ((Args.Offset & NvGpuVmm.PageMask) != 0)
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{
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Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Offset 0x{Args.Offset:x16} is not page aligned!");
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return NvResult.InvalidInput;
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}
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Args.Offset = Vmm.Map(PA, Args.Offset, Size);
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}
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else
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{
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Args.Offset = Vmm.Map(PA, Size);
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if (Args.Offset < 0)
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{
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Args.Offset = 0;
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Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"No memory to map size {Args.MappingSize:x16}!");
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Result = NvResult.InvalidInput;
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}
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}
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AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
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return Result;
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}
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private static int GetVaRegions(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
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return NvResult.Success;
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}
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private static int InitializeEx(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
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return NvResult.Success;
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}
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private static int Remap(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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NvGpuASRemap Args = AMemoryHelper.Read<NvGpuASRemap>(Context.Memory, InputPosition);
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NvGpuVmm Vmm = GetVmm(Context);
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NvMapHandle Map = NvMapIoctl.GetNvMapWithFb(Context, Args.NvMapHandle);
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if (Map == null)
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{
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Context.Ns.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap handle 0x{Args.NvMapHandle:x8}!");
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return NvResult.InvalidInput;
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}
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//FIXME: This is most likely wrong...
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Vmm.Map(Map.Address, (long)(uint)Args.Offset << 16,
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(long)(uint)Args.Pages << 16);
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return NvResult.Success;
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}
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public static NvGpuVmm GetVmm(ServiceCtx Context)
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{
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return Vmms.GetOrAdd(Context.Process, (Key) => new NvGpuVmm(Context.Memory));
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}
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public static void UnloadProcess(Process Process)
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{
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Vmms.TryRemove(Process, out _);
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}
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}
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} |