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e174100474
* Implement many objects, improve logging. Change and rename folders of Services Add Logging of IpcMessage. Add "lm" Log Service. Parse Errors of SetTerminateResult Add Svc Calls. Add many object implementations. * Corrections Forgotten Debug Conf * Corrections 2 * Corrections 3 * Corrections 4
69 lines
No EOL
2.4 KiB
C#
69 lines
No EOL
2.4 KiB
C#
using Ryujinx.Core.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Core.OsHle.IpcServices.Time
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{
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class ITimeZoneService : IIpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private static DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Local);
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public ITimeZoneService()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 101, ToCalendarTimeWithMyRule }
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};
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}
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//(nn::time::PosixTime)-> (nn::time::CalendarTime, nn::time::sf::CalendarAdditionalInfo)
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public long ToCalendarTimeWithMyRule(ServiceCtx Context)
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{
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long PosixTime = Context.RequestData.ReadInt64();
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Epoch = Epoch.AddSeconds(PosixTime).ToLocalTime();
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/*
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struct CalendarTime {
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u16_le year;
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u8 month; // Starts at 1
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u8 day; // Starts at 1
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u8 hour;
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u8 minute;
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u8 second;
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INSERT_PADDING_BYTES(1);
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};
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*/
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Context.ResponseData.Write((short)Epoch.Year);
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Context.ResponseData.Write((byte)Epoch.Month);
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Context.ResponseData.Write((byte)Epoch.Day);
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Context.ResponseData.Write((byte)Epoch.Hour);
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Context.ResponseData.Write((byte)Epoch.Minute);
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Context.ResponseData.Write((byte)Epoch.Second);
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Context.ResponseData.Write((byte)0);
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/* Thanks to TuxSH
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struct CalendarAdditionalInfo {
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u32 tm_wday; //day of week [0,6] (Sunday = 0)
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s32 tm_yday; //day of year [0,365]
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struct timezone {
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char[8] tz_name;
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bool isDaylightSavingTime;
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s32 utcOffsetSeconds;
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};
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};
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*/
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Context.ResponseData.Write((int)Epoch.DayOfWeek);
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Context.ResponseData.Write(Epoch.DayOfYear);
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Context.ResponseData.Write(new byte[8]);
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Context.ResponseData.Write(Convert.ToByte(Epoch.IsDaylightSavingTime()));
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Context.ResponseData.Write(0);
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return 0;
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}
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}
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} |