mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-23 18:35:47 +00:00
6b23a2c125
* Start implementing a new shader translator * Fix shift instructions and a typo * Small refactoring on StructuredProgram, move RemovePhis method to a separate class * Initial geometry shader support * Implement TLD4 * Fix -- There's no negation on FMUL32I * Add constant folding and algebraic simplification optimizations, nits * Some leftovers from constant folding * Avoid cast for constant assignments * Add a branch elimination pass, and misc small fixes * Remove redundant branches, add expression propagation and other improvements on the code * Small leftovers -- add missing break and continue, remove unused properties, other improvements * Add null check to handle empty block cases on block visitor * Add HADD2 and HMUL2 half float shader instructions * Optimize pack/unpack sequences, some fixes related to half float instructions * Add TXQ, TLD, TLDS and TLD4S shader texture instructions, and some support for bindless textures, some refactoring on codegen * Fix copy paste mistake that caused RZ to be ignored on the AST instruction * Add workaround for conditional exit, and fix half float instruction with constant buffer * Add missing 0.0 source for TLDS.LZ variants * Simplify the switch for TLDS.LZ * Texture instructions related fixes * Implement the HFMA instruction, and some misc. fixes * Enable constant folding on UnpackHalf2x16 instructions * Refactor HFMA to use OpCode* for opcode decoding rather than on the helper methods * Remove the old shader translator * Remove ShaderDeclInfo and other unused things * Add dual vertex shader support * Add ShaderConfig, used to pass shader type and maximum cbuffer size * Move and rename some instruction enums * Move texture instructions into a separate file * Move operand GetExpression and locals management to OperandManager * Optimize opcode decoding using a simple list and binary search * Add missing condition for do-while on goto elimination * Misc. fixes on texture instructions * Simplify TLDS switch * Address PR feedback, and a nit
62 lines
No EOL
1.5 KiB
C#
62 lines
No EOL
1.5 KiB
C#
using Ryujinx.Graphics.Shader.Decoders;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
|
{
|
|
static class OperandHelper
|
|
{
|
|
public static Operand Attribute(int value)
|
|
{
|
|
return new Operand(OperandType.Attribute, value);
|
|
}
|
|
|
|
public static Operand Cbuf(int slot, int offset)
|
|
{
|
|
return new Operand(slot, offset);
|
|
}
|
|
|
|
public static Operand Const(int value)
|
|
{
|
|
return new Operand(OperandType.Constant, value);
|
|
}
|
|
|
|
public static Operand ConstF(float value)
|
|
{
|
|
return new Operand(OperandType.Constant, BitConverter.SingleToInt32Bits(value));
|
|
}
|
|
|
|
public static Operand Label()
|
|
{
|
|
return new Operand(OperandType.Label);
|
|
}
|
|
|
|
public static Operand Local()
|
|
{
|
|
return new Operand(OperandType.LocalVariable);
|
|
}
|
|
|
|
public static Operand Register(int index, RegisterType type)
|
|
{
|
|
return Register(new Register(index, type));
|
|
}
|
|
|
|
public static Operand Register(Register reg)
|
|
{
|
|
if (reg.IsRZ)
|
|
{
|
|
return Const(0);
|
|
}
|
|
else if (reg.IsPT)
|
|
{
|
|
return Const(IrConsts.True);
|
|
}
|
|
|
|
return new Operand(reg);
|
|
}
|
|
|
|
public static Operand Undef()
|
|
{
|
|
return new Operand(OperandType.Undefined);
|
|
}
|
|
}
|
|
} |