mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-23 16:15:47 +00:00
e546e5933f
* Implement syscall handlers using a source generator * Copy FlushProcessDataCache implementation to Syscall since it was only implemented on Syscall32 * Fix wrong argument order in some syscalls * Delete old Reflection.Emit based syscall handling code * Improvements to the code generation * ControlCodeMemory address and size is always 64-bit
44 lines
No EOL
1.2 KiB
C#
44 lines
No EOL
1.2 KiB
C#
using Ryujinx.Cpu;
|
|
using Ryujinx.HLE.HOS.Kernel.Threading;
|
|
|
|
namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|
{
|
|
partial class SyscallHandler
|
|
{
|
|
private readonly KernelContext _context;
|
|
|
|
public SyscallHandler(KernelContext context)
|
|
{
|
|
_context = context;
|
|
}
|
|
|
|
public void SvcCall(IExecutionContext context, ulong address, int id)
|
|
{
|
|
KThread currentThread = KernelStatic.GetCurrentThread();
|
|
|
|
if (currentThread.Owner != null &&
|
|
currentThread.GetUserDisableCount() != 0 &&
|
|
currentThread.Owner.PinnedThreads[currentThread.CurrentCore] == null)
|
|
{
|
|
_context.CriticalSection.Enter();
|
|
|
|
currentThread.Owner.PinThread(currentThread);
|
|
|
|
currentThread.SetUserInterruptFlag();
|
|
|
|
_context.CriticalSection.Leave();
|
|
}
|
|
|
|
if (context.IsAarch32)
|
|
{
|
|
SyscallDispatch.Dispatch32(_context.Syscall, context, id);
|
|
}
|
|
else
|
|
{
|
|
SyscallDispatch.Dispatch64(_context.Syscall, context, id);
|
|
}
|
|
|
|
currentThread.HandlePostSyscall();
|
|
}
|
|
}
|
|
} |