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Ryujinx/Ryujinx.Graphics.GAL/SamplerCreateInfo.cs
riperiperi 4c6feb652f
Add seamless cubemap flag in sampler parameters. (#1658)
* Add seamless cubemap flag in sampler parameters.

* Check for the extension
2020-11-02 17:03:06 -03:00

54 lines
No EOL
1.7 KiB
C#

namespace Ryujinx.Graphics.GAL
{
public struct SamplerCreateInfo
{
public MinFilter MinFilter { get; }
public MagFilter MagFilter { get; }
public bool SeamlessCubemap { get; }
public AddressMode AddressU { get; }
public AddressMode AddressV { get; }
public AddressMode AddressP { get; }
public CompareMode CompareMode { get; }
public CompareOp CompareOp { get; }
public ColorF BorderColor { get; }
public float MinLod { get; }
public float MaxLod { get; }
public float MipLodBias { get; }
public float MaxAnisotropy { get; }
public SamplerCreateInfo(
MinFilter minFilter,
MagFilter magFilter,
bool seamlessCubemap,
AddressMode addressU,
AddressMode addressV,
AddressMode addressP,
CompareMode compareMode,
CompareOp compareOp,
ColorF borderColor,
float minLod,
float maxLod,
float mipLodBias,
float maxAnisotropy)
{
MinFilter = minFilter;
MagFilter = magFilter;
SeamlessCubemap = seamlessCubemap;
AddressU = addressU;
AddressV = addressV;
AddressP = addressP;
CompareMode = compareMode;
CompareOp = compareOp;
BorderColor = borderColor;
MinLod = minLod;
MaxLod = maxLod;
MipLodBias = mipLodBias;
MaxAnisotropy = maxAnisotropy;
}
}
}