mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-24 13:15:47 +00:00
726de8c46a
* Add multiple color outputs for fragment shaders * Add registers and gal enums * Use textures for framebuffers and split color and zeta framebuffers * Abstract texture and framebuffer targets as an image * Share images between framebuffers and textures * Unstub formats * Add some formats * Disable multiple attachments * Cache framebuffer attachments * Handle format types * Add some rendertarget formats * Code cleanup * Fixup half float types * Address feedback * Disable multiple attachments in shaders * Add A4B4G4R4 image format * Add reversed section for image enums |
||
---|---|---|
.. | ||
INvGpuEngine.cs | ||
MacroInterpreter.cs | ||
NvGpuEngine.cs | ||
NvGpuEngine2d.cs | ||
NvGpuEngine2dReg.cs | ||
NvGpuEngine3d.cs | ||
NvGpuEngine3dReg.cs | ||
NvGpuEngineDma.cs | ||
NvGpuEngineDmaReg.cs | ||
NvGpuFifo.cs | ||
NvGpuFifoMeth.cs | ||
NvGpuMethod.cs |