0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-23 16:15:47 +00:00
Ryujinx/ARMeilleure/Translation/EmitterContext.cs
FICTURE7 22b2cb39af
Reduce JIT GC allocations (#2515)
* Turn `MemoryOperand` into a struct

* Remove `IntrinsicOperation`

* Remove `PhiNode`

* Remove `Node`

* Turn `Operand` into a struct

* Turn `Operation` into a struct

* Clean up pool management methods

* Add `Arena` allocator

* Move `OperationHelper` to `Operation.Factory`

* Move `OperandHelper` to `Operand.Factory`

* Optimize `Operation` a bit

* Fix `Arena` initialization

* Rename `NativeList<T>` to `ArenaList<T>`

* Reduce `Operand` size from 88 to 56 bytes

* Reduce `Operation` size from 56 to 40 bytes

* Add optimistic interning of Register & Constant operands

* Optimize `RegisterUsage` pass a bit

* Optimize `RemoveUnusedNodes` pass a bit

Iterating in reverse-order allows killing dependency chains in a single
pass.

* Fix PPTC symbols

* Optimize `BasicBlock` a bit

Reduce allocations from `_successor` & `DominanceFrontiers`

* Fix `Operation` resize

* Make `Arena` expandable

Change the arena allocator to be expandable by allocating in pages, with
some of them being pooled. Currently 32 pages are pooled. An LRU removal
mechanism should probably be added to it.

Apparently MHR can allocate bitmaps large enough to exceed the 16MB
limit for the type.

* Move `Arena` & `ArenaList` to `Common`

* Remove `ThreadStaticPool` & co

* Add `PhiOperation`

* Reduce `Operand` size from 56 from 48 bytes

* Add linear-probing to `Operand` intern table

* Optimize `HybridAllocator` a bit

* Add `Allocators` class

* Tune `ArenaAllocator` sizes

* Add page removal mechanism to `ArenaAllocator`

Remove pages which have not been used for more than 5s after each reset.

I am on fence if this would be better using a Gen2 callback object like
the one in System.Buffers.ArrayPool<T>, to trim the pool. Because right
now if a large translation happens, the pages will be freed only after a
reset. This reset may not happen for a while because no new translation
is hit, but the arena base sizes are rather small.

* Fix `OOM` when allocating larger than page size in `ArenaAllocator`

Tweak resizing mechanism for Operand.Uses and Assignemnts.

* Optimize `Optimizer` a bit

* Optimize `Operand.Add<T>/Remove<T>` a bit

* Clean up `PreAllocator`

* Fix phi insertion order

Reduce codegen diffs.

* Fix code alignment

* Use new heuristics for degree of parallelism

* Suppress warnings

* Address gdkchan's feedback

Renamed `GetValue()` to `GetValueUnsafe()` to make it more clear that
`Operand.Value` should usually not be modified directly.

* Add fast path to `ArenaAllocator`

* Assembly for `ArenaAllocator.Allocate(ulong)`:

  .L0:
    mov rax, [rcx+0x18]
    lea r8, [rax+rdx]
    cmp r8, [rcx+0x10]
    ja short .L2
  .L1:
    mov rdx, [rcx+8]
    add rax, [rdx+8]
    mov [rcx+0x18], r8
    ret
  .L2:
    jmp ArenaAllocator.AllocateSlow(UInt64)

  A few variable/field had to be changed to ulong so that RyuJIT avoids
  emitting zero-extends.

* Implement a new heuristic to free pooled pages.

  If an arena is used often, it is more likely that its pages will be
  needed, so the pages are kept for longer (e.g: during PPTC rebuild or
  burst sof compilations). If is not used often, then it is more likely
  that its pages will not be needed (e.g: after PPTC rebuild or bursts
  of compilations).

* Address riperiperi's feedback

* Use `EqualityComparer<T>` in `IntrusiveList<T>`

Avoids a potential GC hole in `Equals(T, T)`.
2021-08-17 15:08:34 -03:00

675 lines
20 KiB
C#

using ARMeilleure.Diagnostics;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
using System;
using System.Collections.Generic;
using System.Reflection;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
namespace ARMeilleure.Translation
{
class EmitterContext
{
private int _localsCount;
private readonly Dictionary<Operand, BasicBlock> _irLabels;
private readonly IntrusiveList<BasicBlock> _irBlocks;
private BasicBlock _irBlock;
private BasicBlock _ifBlock;
private bool _needsNewBlock;
private BasicBlockFrequency _nextBlockFreq;
public EmitterContext()
{
_localsCount = 0;
_irLabels = new Dictionary<Operand, BasicBlock>();
_irBlocks = new IntrusiveList<BasicBlock>();
_needsNewBlock = true;
_nextBlockFreq = BasicBlockFrequency.Default;
}
public Operand AllocateLocal(OperandType type)
{
Operand local = Local(type);
local.NumberLocal(++_localsCount);
return local;
}
public Operand Add(Operand op1, Operand op2)
{
return Add(Instruction.Add, Local(op1.Type), op1, op2);
}
public Operand BitwiseAnd(Operand op1, Operand op2)
{
return Add(Instruction.BitwiseAnd, Local(op1.Type), op1, op2);
}
public Operand BitwiseExclusiveOr(Operand op1, Operand op2)
{
return Add(Instruction.BitwiseExclusiveOr, Local(op1.Type), op1, op2);
}
public Operand BitwiseNot(Operand op1)
{
return Add(Instruction.BitwiseNot, Local(op1.Type), op1);
}
public Operand BitwiseOr(Operand op1, Operand op2)
{
return Add(Instruction.BitwiseOr, Local(op1.Type), op1, op2);
}
public void Branch(Operand label)
{
NewNextBlockIfNeeded();
BranchToLabel(label, uncond: true, BasicBlockFrequency.Default);
}
public void BranchIf(Operand label, Operand op1, Operand op2, Comparison comp, BasicBlockFrequency falseFreq = default)
{
Add(Instruction.BranchIf, default, op1, op2, Const((int)comp));
BranchToLabel(label, uncond: false, falseFreq);
}
public void BranchIfFalse(Operand label, Operand op1, BasicBlockFrequency falseFreq = default)
{
BranchIf(label, op1, Const(op1.Type, 0), Comparison.Equal, falseFreq);
}
public void BranchIfTrue(Operand label, Operand op1, BasicBlockFrequency falseFreq = default)
{
BranchIf(label, op1, Const(op1.Type, 0), Comparison.NotEqual, falseFreq);
}
public Operand ByteSwap(Operand op1)
{
return Add(Instruction.ByteSwap, Local(op1.Type), op1);
}
public virtual Operand Call(MethodInfo info, params Operand[] callArgs)
{
IntPtr funcPtr = Delegates.GetDelegateFuncPtr(info);
OperandType returnType = GetOperandType(info.ReturnType);
Symbols.Add((ulong)funcPtr.ToInt64(), info.Name);
return Call(Const(funcPtr.ToInt64()), returnType, callArgs);
}
protected static OperandType GetOperandType(Type type)
{
if (type == typeof(bool) || type == typeof(byte) ||
type == typeof(char) || type == typeof(short) ||
type == typeof(int) || type == typeof(sbyte) ||
type == typeof(ushort) || type == typeof(uint))
{
return OperandType.I32;
}
else if (type == typeof(long) || type == typeof(ulong))
{
return OperandType.I64;
}
else if (type == typeof(double))
{
return OperandType.FP64;
}
else if (type == typeof(float))
{
return OperandType.FP32;
}
else if (type == typeof(V128))
{
return OperandType.V128;
}
else if (type == typeof(void))
{
return OperandType.None;
}
else
{
throw new ArgumentException($"Invalid type \"{type.Name}\".");
}
}
public Operand Call(Operand address, OperandType returnType, params Operand[] callArgs)
{
Operand[] args = new Operand[callArgs.Length + 1];
args[0] = address;
Array.Copy(callArgs, 0, args, 1, callArgs.Length);
if (returnType != OperandType.None)
{
return Add(Instruction.Call, Local(returnType), args);
}
else
{
return Add(Instruction.Call, default, args);
}
}
public void Tailcall(Operand address, params Operand[] callArgs)
{
Operand[] args = new Operand[callArgs.Length + 1];
args[0] = address;
Array.Copy(callArgs, 0, args, 1, callArgs.Length);
Add(Instruction.Tailcall, default, args);
_needsNewBlock = true;
}
public Operand CompareAndSwap(Operand address, Operand expected, Operand desired)
{
return Add(Instruction.CompareAndSwap, Local(desired.Type), address, expected, desired);
}
public Operand CompareAndSwap16(Operand address, Operand expected, Operand desired)
{
return Add(Instruction.CompareAndSwap16, Local(OperandType.I32), address, expected, desired);
}
public Operand CompareAndSwap8(Operand address, Operand expected, Operand desired)
{
return Add(Instruction.CompareAndSwap8, Local(OperandType.I32), address, expected, desired);
}
public Operand ConditionalSelect(Operand op1, Operand op2, Operand op3)
{
return Add(Instruction.ConditionalSelect, Local(op2.Type), op1, op2, op3);
}
public Operand ConvertI64ToI32(Operand op1)
{
if (op1.Type != OperandType.I64)
{
throw new ArgumentException($"Invalid operand type \"{op1.Type}\".");
}
return Add(Instruction.ConvertI64ToI32, Local(OperandType.I32), op1);
}
public Operand ConvertToFP(OperandType type, Operand op1)
{
return Add(Instruction.ConvertToFP, Local(type), op1);
}
public Operand ConvertToFPUI(OperandType type, Operand op1)
{
return Add(Instruction.ConvertToFPUI, Local(type), op1);
}
public Operand Copy(Operand op1)
{
return Add(Instruction.Copy, Local(op1.Type), op1);
}
public Operand Copy(Operand dest, Operand op1)
{
if (dest.Kind != OperandKind.Register &&
(dest.Kind != OperandKind.LocalVariable || dest.GetLocalNumber() == 0))
{
throw new ArgumentException($"Destination operand must be a Register or a numbered LocalVariable.");
}
return Add(Instruction.Copy, dest, op1);
}
public Operand CountLeadingZeros(Operand op1)
{
return Add(Instruction.CountLeadingZeros, Local(op1.Type), op1);
}
public Operand Divide(Operand op1, Operand op2)
{
return Add(Instruction.Divide, Local(op1.Type), op1, op2);
}
public Operand DivideUI(Operand op1, Operand op2)
{
return Add(Instruction.DivideUI, Local(op1.Type), op1, op2);
}
public Operand ICompare(Operand op1, Operand op2, Comparison comp)
{
return Add(Instruction.Compare, Local(OperandType.I32), op1, op2, Const((int)comp));
}
public Operand ICompareEqual(Operand op1, Operand op2)
{
return ICompare(op1, op2, Comparison.Equal);
}
public Operand ICompareGreater(Operand op1, Operand op2)
{
return ICompare(op1, op2, Comparison.Greater);
}
public Operand ICompareGreaterOrEqual(Operand op1, Operand op2)
{
return ICompare(op1, op2, Comparison.GreaterOrEqual);
}
public Operand ICompareGreaterOrEqualUI(Operand op1, Operand op2)
{
return ICompare(op1, op2, Comparison.GreaterOrEqualUI);
}
public Operand ICompareGreaterUI(Operand op1, Operand op2)
{
return ICompare(op1, op2, Comparison.GreaterUI);
}
public Operand ICompareLess(Operand op1, Operand op2)
{
return ICompare(op1, op2, Comparison.Less);
}
public Operand ICompareLessOrEqual(Operand op1, Operand op2)
{
return ICompare(op1, op2, Comparison.LessOrEqual);
}
public Operand ICompareLessOrEqualUI(Operand op1, Operand op2)
{
return ICompare(op1, op2, Comparison.LessOrEqualUI);
}
public Operand ICompareLessUI(Operand op1, Operand op2)
{
return ICompare(op1, op2, Comparison.LessUI);
}
public Operand ICompareNotEqual(Operand op1, Operand op2)
{
return ICompare(op1, op2, Comparison.NotEqual);
}
public Operand Load(OperandType type, Operand address)
{
return Add(Instruction.Load, Local(type), address);
}
public Operand Load16(Operand address)
{
return Add(Instruction.Load16, Local(OperandType.I32), address);
}
public Operand Load8(Operand address)
{
return Add(Instruction.Load8, Local(OperandType.I32), address);
}
public Operand LoadArgument(OperandType type, int index)
{
return Add(Instruction.LoadArgument, Local(type), Const(index));
}
public void LoadFromContext()
{
_needsNewBlock = true;
Add(Instruction.LoadFromContext);
}
public Operand Multiply(Operand op1, Operand op2)
{
return Add(Instruction.Multiply, Local(op1.Type), op1, op2);
}
public Operand Multiply64HighSI(Operand op1, Operand op2)
{
return Add(Instruction.Multiply64HighSI, Local(OperandType.I64), op1, op2);
}
public Operand Multiply64HighUI(Operand op1, Operand op2)
{
return Add(Instruction.Multiply64HighUI, Local(OperandType.I64), op1, op2);
}
public Operand Negate(Operand op1)
{
return Add(Instruction.Negate, Local(op1.Type), op1);
}
public void Return()
{
Add(Instruction.Return);
_needsNewBlock = true;
}
public void Return(Operand op1)
{
Add(Instruction.Return, default, op1);
_needsNewBlock = true;
}
public Operand RotateRight(Operand op1, Operand op2)
{
return Add(Instruction.RotateRight, Local(op1.Type), op1, op2);
}
public Operand ShiftLeft(Operand op1, Operand op2)
{
return Add(Instruction.ShiftLeft, Local(op1.Type), op1, op2);
}
public Operand ShiftRightSI(Operand op1, Operand op2)
{
return Add(Instruction.ShiftRightSI, Local(op1.Type), op1, op2);
}
public Operand ShiftRightUI(Operand op1, Operand op2)
{
return Add(Instruction.ShiftRightUI, Local(op1.Type), op1, op2);
}
public Operand SignExtend16(OperandType type, Operand op1)
{
return Add(Instruction.SignExtend16, Local(type), op1);
}
public Operand SignExtend32(OperandType type, Operand op1)
{
return Add(Instruction.SignExtend32, Local(type), op1);
}
public Operand SignExtend8(OperandType type, Operand op1)
{
return Add(Instruction.SignExtend8, Local(type), op1);
}
public void Store(Operand address, Operand value)
{
Add(Instruction.Store, default, address, value);
}
public void Store16(Operand address, Operand value)
{
Add(Instruction.Store16, default, address, value);
}
public void Store8(Operand address, Operand value)
{
Add(Instruction.Store8, default, address, value);
}
public void StoreToContext()
{
Add(Instruction.StoreToContext);
_needsNewBlock = true;
}
public Operand Subtract(Operand op1, Operand op2)
{
return Add(Instruction.Subtract, Local(op1.Type), op1, op2);
}
public Operand VectorCreateScalar(Operand value)
{
return Add(Instruction.VectorCreateScalar, Local(OperandType.V128), value);
}
public Operand VectorExtract(OperandType type, Operand vector, int index)
{
return Add(Instruction.VectorExtract, Local(type), vector, Const(index));
}
public Operand VectorExtract16(Operand vector, int index)
{
return Add(Instruction.VectorExtract16, Local(OperandType.I32), vector, Const(index));
}
public Operand VectorExtract8(Operand vector, int index)
{
return Add(Instruction.VectorExtract8, Local(OperandType.I32), vector, Const(index));
}
public Operand VectorInsert(Operand vector, Operand value, int index)
{
return Add(Instruction.VectorInsert, Local(OperandType.V128), vector, value, Const(index));
}
public Operand VectorInsert16(Operand vector, Operand value, int index)
{
return Add(Instruction.VectorInsert16, Local(OperandType.V128), vector, value, Const(index));
}
public Operand VectorInsert8(Operand vector, Operand value, int index)
{
return Add(Instruction.VectorInsert8, Local(OperandType.V128), vector, value, Const(index));
}
public Operand VectorOne()
{
return Add(Instruction.VectorOne, Local(OperandType.V128));
}
public Operand VectorZero()
{
return Add(Instruction.VectorZero, Local(OperandType.V128));
}
public Operand VectorZeroUpper64(Operand vector)
{
return Add(Instruction.VectorZeroUpper64, Local(OperandType.V128), vector);
}
public Operand VectorZeroUpper96(Operand vector)
{
return Add(Instruction.VectorZeroUpper96, Local(OperandType.V128), vector);
}
public Operand ZeroExtend16(OperandType type, Operand op1)
{
return Add(Instruction.ZeroExtend16, Local(type), op1);
}
public Operand ZeroExtend32(OperandType type, Operand op1)
{
return Add(Instruction.ZeroExtend32, Local(type), op1);
}
public Operand ZeroExtend8(OperandType type, Operand op1)
{
return Add(Instruction.ZeroExtend8, Local(type), op1);
}
private void NewNextBlockIfNeeded()
{
if (_needsNewBlock)
{
NewNextBlock();
}
}
private Operand Add(Instruction inst, Operand dest = default)
{
NewNextBlockIfNeeded();
Operation operation = Operation.Factory.Operation(inst, dest);
_irBlock.Operations.AddLast(operation);
return dest;
}
private Operand Add(Instruction inst, Operand dest, Operand[] sources)
{
NewNextBlockIfNeeded();
Operation operation = Operation.Factory.Operation(inst, dest, sources);
_irBlock.Operations.AddLast(operation);
return dest;
}
private Operand Add(Instruction inst, Operand dest, Operand source0)
{
NewNextBlockIfNeeded();
Operation operation = Operation.Factory.Operation(inst, dest, source0);
_irBlock.Operations.AddLast(operation);
return dest;
}
private Operand Add(Instruction inst, Operand dest, Operand source0, Operand source1)
{
NewNextBlockIfNeeded();
Operation operation = Operation.Factory.Operation(inst, dest, source0, source1);
_irBlock.Operations.AddLast(operation);
return dest;
}
private Operand Add(Instruction inst, Operand dest, Operand source0, Operand source1, Operand source2)
{
NewNextBlockIfNeeded();
Operation operation = Operation.Factory.Operation(inst, dest, source0, source1, source2);
_irBlock.Operations.AddLast(operation);
return dest;
}
public Operand AddIntrinsic(Intrinsic intrin, params Operand[] args)
{
return Add(intrin, Local(OperandType.V128), args);
}
public Operand AddIntrinsicInt(Intrinsic intrin, params Operand[] args)
{
return Add(intrin, Local(OperandType.I32), args);
}
public Operand AddIntrinsicLong(Intrinsic intrin, params Operand[] args)
{
return Add(intrin, Local(OperandType.I64), args);
}
public void AddIntrinsicNoRet(Intrinsic intrin, params Operand[] args)
{
Add(intrin, default, args);
}
private Operand Add(Intrinsic intrin, Operand dest, params Operand[] sources)
{
NewNextBlockIfNeeded();
Operation operation = Operation.Factory.Operation(intrin, dest, sources);
_irBlock.Operations.AddLast(operation);
return dest;
}
private void BranchToLabel(Operand label, bool uncond, BasicBlockFrequency nextFreq)
{
if (!_irLabels.TryGetValue(label, out BasicBlock branchBlock))
{
branchBlock = new BasicBlock();
_irLabels.Add(label, branchBlock);
}
if (uncond)
{
_irBlock.AddSuccessor(branchBlock);
}
else
{
// Defer registration of successor to _irBlock so that the order of successors is correct.
_ifBlock = branchBlock;
}
_needsNewBlock = true;
_nextBlockFreq = nextFreq;
}
public void MarkLabel(Operand label, BasicBlockFrequency nextFreq = default)
{
_nextBlockFreq = nextFreq;
if (_irLabels.TryGetValue(label, out BasicBlock nextBlock))
{
nextBlock.Index = _irBlocks.Count;
_irBlocks.AddLast(nextBlock);
NextBlock(nextBlock);
}
else
{
NewNextBlock();
_irLabels.Add(label, _irBlock);
}
}
private void NewNextBlock()
{
BasicBlock block = new BasicBlock(_irBlocks.Count);
_irBlocks.AddLast(block);
NextBlock(block);
}
private void NextBlock(BasicBlock nextBlock)
{
if (_irBlock?.SuccessorsCount == 0 && !EndsWithUnconditional(_irBlock))
{
_irBlock.AddSuccessor(nextBlock);
if (_ifBlock != null)
{
_irBlock.AddSuccessor(_ifBlock);
_ifBlock = null;
}
}
_irBlock = nextBlock;
_irBlock.Frequency = _nextBlockFreq;
_needsNewBlock = false;
_nextBlockFreq = BasicBlockFrequency.Default;
}
private static bool EndsWithUnconditional(BasicBlock block)
{
Operation last = block.Operations.Last;
return last != default &&
(last.Instruction == Instruction.Return ||
last.Instruction == Instruction.Tailcall);
}
public ControlFlowGraph GetControlFlowGraph()
{
return new ControlFlowGraph(_irBlocks.First, _irBlocks, _localsCount);
}
}
}