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Ryujinx/Ryujinx.HLE/FileSystem/IFileSystemProvider.cs
Alex Barney fb1d9493a3 Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
2018-12-06 09:16:24 -02:00

40 lines
995 B
C#

using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.FspSrv;
namespace Ryujinx.HLE.FileSystem
{
interface IFileSystemProvider
{
long CreateFile(string name, long size);
long CreateDirectory(string name);
long RenameFile(string oldName, string newName);
long RenameDirectory(string oldName, string newName);
DirectoryEntry[] GetEntries(string path);
DirectoryEntry[] GetDirectories(string path);
DirectoryEntry[] GetFiles(string path);
long DeleteFile(string name);
long DeleteDirectory(string name, bool recursive);
bool FileExists(string name);
bool DirectoryExists(string name);
long OpenFile(string name, out IFile fileInterface);
long OpenDirectory(string name, int filterFlags, out IDirectory directoryInterface);
string GetFullPath(string name);
long GetFreeSpace(ServiceCtx context);
long GetTotalSpace(ServiceCtx context);
}
}