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https://github.com/GreemDev/Ryujinx.git
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cf6cd71488
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
52 lines
2 KiB
C#
52 lines
2 KiB
C#
using Ryujinx.Audio.Renderer.Device;
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using Ryujinx.Audio.Renderer.Parameter;
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using Ryujinx.Audio.Renderer.Server;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
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using AudioRendererManagerImpl = Ryujinx.Audio.Renderer.Server.AudioRendererManager;
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namespace Ryujinx.HLE.HOS.Services.Audio
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{
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class AudioRendererManager : IAudioRendererManager
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{
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private AudioRendererManagerImpl _impl;
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private VirtualDeviceSessionRegistry _registry;
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public AudioRendererManager(AudioRendererManagerImpl impl, VirtualDeviceSessionRegistry registry)
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{
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_impl = impl;
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_registry = registry;
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}
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public ResultCode GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context, out IAudioDevice outObject, int revision, ulong appletResourceUserId)
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{
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outObject = new AudioDevice(_registry, context.Device.System.KernelContext, appletResourceUserId, revision);
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return ResultCode.Success;
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}
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public ulong GetWorkBufferSize(ref AudioRendererConfiguration parameter)
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{
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return AudioRendererManagerImpl.GetWorkBufferSize(ref parameter);
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}
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public ResultCode OpenAudioRenderer(ServiceCtx context, out IAudioRenderer obj, ref AudioRendererConfiguration parameter, ulong workBufferSize, ulong appletResourceUserId, KTransferMemory workBufferTransferMemory, uint processHandle)
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{
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var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory;
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ResultCode result = (ResultCode)_impl.OpenAudioRenderer(out AudioRenderSystem renderer, memoryManager, ref parameter, appletResourceUserId, workBufferTransferMemory.Address, workBufferTransferMemory.Size, processHandle);
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if (result == ResultCode.Success)
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{
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obj = new AudioRenderer.AudioRenderer(renderer);
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}
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else
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{
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obj = null;
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}
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return result;
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}
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}
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}
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