mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-27 18:15:46 +00:00
1aba033ba7
* Fix 9.0.0 related services bindings This was wrong because of a mistake on switchbrew. * Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset * Update ClockCore logics to 9.0.0 Also apply 9.0.0 permissions and comment time:u, and time:a (as those are going to be moved) * Move every clocks instances + timezone to a global manager * Start implementing time:m Also prepare the skeleton of the shared memory * Implement SystemClockContextUpdateCallback and co * Update StaticService to 9.0.0 * Update ISystemClock to 9.0.0 * Rename IStaticService and add glue's IStaticService * Implement psc's ITimeZoneService * Integrate psc layer into glue for TimeZoneService * Rename TimeZoneManagerForPsc => TimeZoneManager * Use correct TimeZoneService interface for both StaticService implementations * Accurately implement time shared memory operations * Fix two critical flaws in TimeZone logic The first one was the month range being different fron Nintendo one (0-11 instead of 1-12) The other flaw was a bad incrementation order during days & months computation. * Follow Nintendo's abort logic for TimeManager * Avoid crashing when timezone sysarchive isn't present * Update Readme * Address comments * Correctly align fields in ISystemClock * Fix code style and some typos * Improve timezone system archive warning/error messages * Rearrange using definitions in Horizon.cs * Address comments
267 lines
7.5 KiB
C#
267 lines
7.5 KiB
C#
using Ryujinx.HLE.HOS.Services.Time.Clock;
|
|
using Ryujinx.HLE.Utilities;
|
|
using System.IO;
|
|
using static Ryujinx.HLE.HOS.Services.Time.TimeZone.TimeZoneRule;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
|
|
{
|
|
class TimeZoneManager
|
|
{
|
|
private bool _isInitialized;
|
|
private TimeZoneRule _myRules;
|
|
private string _deviceLocationName;
|
|
private UInt128 _timeZoneRuleVersion;
|
|
private uint _totalLocationNameCount;
|
|
private SteadyClockTimePoint _timeZoneUpdateTimePoint;
|
|
private object _lock;
|
|
|
|
public TimeZoneManager()
|
|
{
|
|
_isInitialized = false;
|
|
_deviceLocationName = "UTC";
|
|
_timeZoneRuleVersion = new UInt128();
|
|
_lock = new object();
|
|
|
|
// Empty rules
|
|
_myRules = new TimeZoneRule
|
|
{
|
|
Ats = new long[TzMaxTimes],
|
|
Types = new byte[TzMaxTimes],
|
|
Ttis = new TimeTypeInfo[TzMaxTypes],
|
|
Chars = new char[TzCharsArraySize]
|
|
};
|
|
|
|
_timeZoneUpdateTimePoint = SteadyClockTimePoint.GetRandom();
|
|
}
|
|
|
|
public bool IsInitialized()
|
|
{
|
|
bool res;
|
|
|
|
lock (_lock)
|
|
{
|
|
res = _isInitialized;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
public void MarkInitialized()
|
|
{
|
|
lock (_lock)
|
|
{
|
|
_isInitialized = true;
|
|
}
|
|
}
|
|
|
|
public ResultCode GetDeviceLocationName(out string deviceLocationName)
|
|
{
|
|
ResultCode result = ResultCode.UninitializedClock;
|
|
|
|
deviceLocationName = null;
|
|
|
|
lock (_lock)
|
|
{
|
|
if (_isInitialized)
|
|
{
|
|
deviceLocationName = _deviceLocationName;
|
|
result = ResultCode.Success;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public ResultCode SetDeviceLocationNameWithTimeZoneRule(string locationName, Stream timeZoneBinaryStream)
|
|
{
|
|
ResultCode result = ResultCode.TimeZoneConversionFailed;
|
|
|
|
lock (_lock)
|
|
{
|
|
bool timeZoneConversionSuccess = TimeZone.ParseTimeZoneBinary(out TimeZoneRule rules, timeZoneBinaryStream);
|
|
|
|
if (timeZoneConversionSuccess)
|
|
{
|
|
_deviceLocationName = locationName;
|
|
_myRules = rules;
|
|
result = ResultCode.Success;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public void SetTotalLocationNameCount(uint totalLocationNameCount)
|
|
{
|
|
lock (_lock)
|
|
{
|
|
_totalLocationNameCount = totalLocationNameCount;
|
|
}
|
|
}
|
|
|
|
public ResultCode GetTotalLocationNameCount(out uint totalLocationNameCount)
|
|
{
|
|
ResultCode result = ResultCode.UninitializedClock;
|
|
|
|
totalLocationNameCount = 0;
|
|
|
|
lock (_lock)
|
|
{
|
|
if (_isInitialized)
|
|
{
|
|
totalLocationNameCount = _totalLocationNameCount;
|
|
result = ResultCode.Success;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public ResultCode SetUpdatedTime(SteadyClockTimePoint timeZoneUpdatedTimePoint, bool bypassUninitialized = false)
|
|
{
|
|
ResultCode result = ResultCode.UninitializedClock;
|
|
|
|
lock (_lock)
|
|
{
|
|
if (_isInitialized || bypassUninitialized)
|
|
{
|
|
_timeZoneUpdateTimePoint = timeZoneUpdatedTimePoint;
|
|
result = ResultCode.Success;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public ResultCode GetUpdatedTime(out SteadyClockTimePoint timeZoneUpdatedTimePoint)
|
|
{
|
|
ResultCode result;
|
|
|
|
lock (_lock)
|
|
{
|
|
if (_isInitialized)
|
|
{
|
|
timeZoneUpdatedTimePoint = _timeZoneUpdateTimePoint;
|
|
result = ResultCode.Success;
|
|
}
|
|
else
|
|
{
|
|
timeZoneUpdatedTimePoint = SteadyClockTimePoint.GetRandom();
|
|
result = ResultCode.UninitializedClock;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public ResultCode ParseTimeZoneRuleBinary(out TimeZoneRule outRules, Stream timeZoneBinaryStream)
|
|
{
|
|
ResultCode result = ResultCode.Success;
|
|
|
|
lock (_lock)
|
|
{
|
|
bool timeZoneConversionSuccess = TimeZone.ParseTimeZoneBinary(out outRules, timeZoneBinaryStream);
|
|
|
|
if (!timeZoneConversionSuccess)
|
|
{
|
|
result = ResultCode.TimeZoneConversionFailed;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public void SetTimeZoneRuleVersion(UInt128 timeZoneRuleVersion)
|
|
{
|
|
lock (_lock)
|
|
{
|
|
_timeZoneRuleVersion = timeZoneRuleVersion;
|
|
}
|
|
}
|
|
|
|
public ResultCode GetTimeZoneRuleVersion(out UInt128 timeZoneRuleVersion)
|
|
{
|
|
ResultCode result;
|
|
|
|
lock (_lock)
|
|
{
|
|
if (_isInitialized)
|
|
{
|
|
timeZoneRuleVersion = _timeZoneRuleVersion;
|
|
result = ResultCode.Success;
|
|
}
|
|
else
|
|
{
|
|
timeZoneRuleVersion = new UInt128();
|
|
result = ResultCode.UninitializedClock;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public ResultCode ToCalendarTimeWithMyRules(long time, out CalendarInfo calendar)
|
|
{
|
|
ResultCode result;
|
|
|
|
lock (_lock)
|
|
{
|
|
if (_isInitialized)
|
|
{
|
|
result = ToCalendarTime(_myRules, time, out calendar);
|
|
}
|
|
else
|
|
{
|
|
calendar = new CalendarInfo();
|
|
result = ResultCode.UninitializedClock;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public ResultCode ToCalendarTime(TimeZoneRule rules, long time, out CalendarInfo calendar)
|
|
{
|
|
ResultCode result;
|
|
|
|
lock (_lock)
|
|
{
|
|
result = TimeZone.ToCalendarTime(rules, time, out calendar);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public ResultCode ToPosixTimeWithMyRules(CalendarTime calendarTime, out long posixTime)
|
|
{
|
|
ResultCode result;
|
|
|
|
lock (_lock)
|
|
{
|
|
if (_isInitialized)
|
|
{
|
|
result = ToPosixTime(_myRules, calendarTime, out posixTime);
|
|
}
|
|
else
|
|
{
|
|
posixTime = 0;
|
|
result = ResultCode.UninitializedClock;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public ResultCode ToPosixTime(TimeZoneRule rules, CalendarTime calendarTime, out long posixTime)
|
|
{
|
|
ResultCode result;
|
|
|
|
lock (_lock)
|
|
{
|
|
result = TimeZone.ToPosixTime(rules, calendarTime, out posixTime);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
}
|