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Ryujinx/Ryujinx.HLE/Loaders/Npdm/ServiceAccessControl.cs
Alex Barney 85dbb9559a Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
2018-12-04 18:23:37 -02:00

42 lines
1.1 KiB
C#

using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Text;
namespace Ryujinx.HLE.Loaders.Npdm
{
class ServiceAccessControl
{
public IReadOnlyDictionary<string, bool> Services { get; }
public ServiceAccessControl(Stream stream, int offset, int size)
{
stream.Seek(offset, SeekOrigin.Begin);
BinaryReader reader = new BinaryReader(stream);
int byteReaded = 0;
Dictionary<string, bool> services = new Dictionary<string, bool>();
while (byteReaded != size)
{
byte controlByte = reader.ReadByte();
if (controlByte == 0)
{
break;
}
int length = (controlByte & 0x07) + 1;
bool registerAllowed = (controlByte & 0x80) != 0;
services.Add(Encoding.ASCII.GetString(reader.ReadBytes(length), 0, length), registerAllowed);
byteReaded += length + 1;
}
Services = new ReadOnlyDictionary<string, bool>(services);
}
}
}