mirror of
https://github.com/GreemDev/Ryujinx.git
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21c9ac6240
* Implement storage buffer operations using new Load/Store instruction * Extend GenerateMultiTargetStorageOp to also match access with constant offset, and log and comments * Remove now unused code * Catch more complex cases of global memory usage * Shader cache version bump * Extend global access elimination to work with more shared memory cases * Change alignment requirement from 16 bytes to 8 bytes, handle cases where we need more than 16 storage buffers * Tweak preferencing to catch more cases * Enable CB0 elimination even when host storage buffer alignment is > 16 (for Intel) * Fix storage buffer bindings * Simplify some code * Shader cache version bump * Fix typo * Extend global memory elimination to handle shared memory with multiple possible offsets and local memory |
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.. | ||
AstAssignment.cs | ||
AstBlock.cs | ||
AstBlockType.cs | ||
AstBlockVisitor.cs | ||
AstComment.cs | ||
AstHelper.cs | ||
AstNode.cs | ||
AstOperand.cs | ||
AstOperation.cs | ||
AstOptimizer.cs | ||
AstTextureOperation.cs | ||
BufferDefinition.cs | ||
BufferLayout.cs | ||
GotoElimination.cs | ||
GotoStatement.cs | ||
HelperFunctionsMask.cs | ||
IAstNode.cs | ||
InstructionInfo.cs | ||
IoDefinition.cs | ||
OperandInfo.cs | ||
PhiFunctions.cs | ||
ShaderProperties.cs | ||
StructuredFunction.cs | ||
StructuredProgram.cs | ||
StructuredProgramContext.cs | ||
StructuredProgramInfo.cs | ||
StructureType.cs |