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https://github.com/GreemDev/Ryujinx.git
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58 lines
1.6 KiB
C#
58 lines
1.6 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Net.Sockets;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.Nifm
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{
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class IGeneralService : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IGeneralService()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 4, CreateRequest },
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{ 12, GetCurrentIpAddress }
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};
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}
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public long CreateRequest(ServiceCtx Context)
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{
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int Unknown = Context.RequestData.ReadInt32();
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MakeObject(Context, new IRequest(Context.Device.System));
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Logger.PrintStub(LogClass.ServiceNifm, "Stubbed.");
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return 0;
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}
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public long GetCurrentIpAddress(ServiceCtx Context)
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{
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if (!NetworkInterface.GetIsNetworkAvailable())
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{
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return MakeError(ErrorModule.Nifm, NifmErr.NoInternetConnection);
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}
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IPHostEntry Host = Dns.GetHostEntry(Dns.GetHostName());
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IPAddress Address = Host.AddressList.FirstOrDefault(A => A.AddressFamily == AddressFamily.InterNetwork);
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Context.ResponseData.Write(BitConverter.ToUInt32(Address.GetAddressBytes()));
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Logger.PrintInfo(LogClass.ServiceNifm, $"Console's local IP is \"{Address}\".");
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return 0;
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}
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}
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}
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