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Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPolygonModeCommand.cs
gdkchan d512ce122c
Initial tessellation shader support (#2534)
* Initial tessellation shader support

* Nits

* Re-arrange built-in table

* This is not needed anymore

* PR feedback
2021-10-18 18:38:04 -03:00

20 lines
646 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetPolygonModeCommand : IGALCommand
{
public CommandType CommandType => CommandType.SetPolygonMode;
private PolygonMode _frontMode;
private PolygonMode _backMode;
public void Set(PolygonMode frontMode, PolygonMode backMode)
{
_frontMode = frontMode;
_backMode = backMode;
}
public static void Run(ref SetPolygonModeCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetPolygonMode(command._frontMode, command._backMode);
}
}
}