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Ryujinx/Ryujinx.Graphics.Texture
gdkchan 34d19f381c
Fix texture level offset/size calculation when sparse tile width is > 1 (#1142)
* Fix texture level offset/size calculation when sparse tile width is > 1

* Sparse tile width affects layer size alignment aswell
2020-04-25 23:40:20 +10:00
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Astc Fix AstcDecoder Success property never being set to true 2020-01-09 02:13:00 +01:00
BlockLinearConstants.cs Initial work 2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs Copy 16 bytes at a time for layout conversion, if possible 2020-01-09 02:13:00 +01:00
LayoutConverter.cs Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) 2020-04-25 23:40:20 +10:00
OffsetCalculator.cs Initial work 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Texture.csproj Update .NET Core to 3.1, and update NuGet Packages (#1121) 2020-04-22 14:13:41 +10:00
Size.cs Initial work 2020-01-09 02:13:00 +01:00
SizeCalculator.cs Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) 2020-04-25 23:40:20 +10:00
SizeInfo.cs Implement texture buffers (#1152) 2020-04-25 23:02:18 +10:00