mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-27 18:15:46 +00:00
0039bb6394
* Refactor SVC handler * Get rid of KernelErr * Split kernel code files into multiple folders
81 lines
No EOL
2.2 KiB
C#
81 lines
No EOL
2.2 KiB
C#
using Ryujinx.Common;
|
|
|
|
namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|
{
|
|
class KCoreContext
|
|
{
|
|
private KScheduler _scheduler;
|
|
|
|
private HleCoreManager _coreManager;
|
|
|
|
public bool ContextSwitchNeeded { get; private set; }
|
|
|
|
public long LastContextSwitchTime { get; private set; }
|
|
|
|
public long TotalIdleTimeTicks { get; private set; } //TODO
|
|
|
|
public KThread CurrentThread { get; private set; }
|
|
public KThread SelectedThread { get; private set; }
|
|
|
|
public KCoreContext(KScheduler scheduler, HleCoreManager coreManager)
|
|
{
|
|
_scheduler = scheduler;
|
|
_coreManager = coreManager;
|
|
}
|
|
|
|
public void SelectThread(KThread thread)
|
|
{
|
|
SelectedThread = thread;
|
|
|
|
if (SelectedThread != CurrentThread)
|
|
{
|
|
ContextSwitchNeeded = true;
|
|
}
|
|
}
|
|
|
|
public void UpdateCurrentThread()
|
|
{
|
|
ContextSwitchNeeded = false;
|
|
|
|
LastContextSwitchTime = PerformanceCounter.ElapsedMilliseconds;
|
|
|
|
CurrentThread = SelectedThread;
|
|
|
|
if (CurrentThread != null)
|
|
{
|
|
long currentTime = PerformanceCounter.ElapsedMilliseconds;
|
|
|
|
CurrentThread.TotalTimeRunning += currentTime - CurrentThread.LastScheduledTime;
|
|
CurrentThread.LastScheduledTime = currentTime;
|
|
}
|
|
}
|
|
|
|
public void ContextSwitch()
|
|
{
|
|
ContextSwitchNeeded = false;
|
|
|
|
LastContextSwitchTime = PerformanceCounter.ElapsedMilliseconds;
|
|
|
|
if (CurrentThread != null)
|
|
{
|
|
_coreManager.Reset(CurrentThread.Context.Work);
|
|
}
|
|
|
|
CurrentThread = SelectedThread;
|
|
|
|
if (CurrentThread != null)
|
|
{
|
|
long currentTime = PerformanceCounter.ElapsedMilliseconds;
|
|
|
|
CurrentThread.TotalTimeRunning += currentTime - CurrentThread.LastScheduledTime;
|
|
CurrentThread.LastScheduledTime = currentTime;
|
|
|
|
CurrentThread.ClearExclusive();
|
|
|
|
_coreManager.Set(CurrentThread.Context.Work);
|
|
|
|
CurrentThread.Context.Execute();
|
|
}
|
|
}
|
|
}
|
|
} |