mirror of
https://github.com/GreemDev/Ryujinx.git
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9becbd7d72
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
107 lines
2.5 KiB
C#
107 lines
2.5 KiB
C#
using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
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{
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class PhiNode : INode
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{
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private Operand _dest;
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public Operand Dest
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{
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get => _dest;
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set => _dest = AssignDest(value);
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}
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public int DestsCount => _dest != null ? 1 : 0;
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private readonly HashSet<BasicBlock> _blocks;
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private class PhiSource
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{
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public BasicBlock Block { get; }
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public Operand Operand { get; set; }
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public PhiSource(BasicBlock block, Operand operand)
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{
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Block = block;
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Operand = operand;
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}
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}
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private readonly List<PhiSource> _sources;
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public int SourcesCount => _sources.Count;
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public PhiNode(Operand dest)
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{
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_blocks = new HashSet<BasicBlock>();
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_sources = new List<PhiSource>();
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dest.AsgOp = this;
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Dest = dest;
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}
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private Operand AssignDest(Operand dest)
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{
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if (dest != null && dest.Type == OperandType.LocalVariable)
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{
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dest.AsgOp = this;
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}
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return dest;
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}
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public void AddSource(BasicBlock block, Operand operand)
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{
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if (_blocks.Add(block))
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{
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if (operand.Type == OperandType.LocalVariable)
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{
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operand.UseOps.Add(this);
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}
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_sources.Add(new PhiSource(block, operand));
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}
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}
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public Operand GetDest(int index)
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{
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if (index != 0)
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{
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throw new ArgumentOutOfRangeException(nameof(index));
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}
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return _dest;
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}
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public Operand GetSource(int index)
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{
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return _sources[index].Operand;
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}
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public BasicBlock GetBlock(int index)
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{
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return _sources[index].Block;
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}
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public void SetSource(int index, Operand source)
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{
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Operand oldSrc = _sources[index].Operand;
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if (oldSrc != null && oldSrc.Type == OperandType.LocalVariable)
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{
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oldSrc.UseOps.Remove(this);
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}
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if (source.Type == OperandType.LocalVariable)
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{
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source.UseOps.Add(this);
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}
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_sources[index].Operand = source;
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}
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}
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}
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