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Ryujinx/Ryujinx.HLE/HOS/Services/Ldr/ResultCode.cs
Ac_K 4ad3936afd Refactoring result codes (#731)
* refactoring result codes

- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.

* NvResult is back

* Fix
2019-07-14 16:04:38 -03:00

23 lines
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923 B
C#

namespace Ryujinx.HLE.HOS.Services.Ldr
{
enum ResultCode
{
ModuleId = 9,
ErrorCodeShift = 9,
Success = 0,
InvalidMemoryState = (51 << ErrorCodeShift) | ModuleId,
InvalidNro = (52 << ErrorCodeShift) | ModuleId,
InvalidNrr = (53 << ErrorCodeShift) | ModuleId,
MaxNro = (55 << ErrorCodeShift) | ModuleId,
MaxNrr = (56 << ErrorCodeShift) | ModuleId,
NroAlreadyLoaded = (57 << ErrorCodeShift) | ModuleId,
NroHashNotPresent = (54 << ErrorCodeShift) | ModuleId,
UnalignedAddress = (81 << ErrorCodeShift) | ModuleId,
BadSize = (82 << ErrorCodeShift) | ModuleId,
BadNroAddress = (84 << ErrorCodeShift) | ModuleId,
BadNrrAddress = (85 << ErrorCodeShift) | ModuleId,
BadInitialization = (87 << ErrorCodeShift) | ModuleId
}
}