0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-22 22:45:46 +00:00
Ryujinx/Ryujinx.Common
Mary aa129fdbdf
infra: Migrate to .NET 5 (#1694)
* infra: Migrate to .NET 5

This migrate projects and CI to .NET 5

* Remove language version restrictions (now on 9.0 by default)

* infra: pin .NET 5 to avoid later issues

* infra: Cleanup csproj files

* infra: update dependencies

* infra: Add temporary workaround for a bug in Vector128.Create

see https://github.com/dotnet/runtime/issues/44704 for more informations
2020-11-15 19:27:15 +01:00
..
Configuration Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
Extensions PrntStub: Add a way to print arrays (#711) 2019-06-27 13:11:51 +02:00
Logging Allow launching with custom data directories (#1505) 2020-08-30 18:51:53 +02:00
Memory Silence several build warnings (#1428) 2020-08-06 23:40:41 +02:00
Pools Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
System Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
SystemInfo Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
Utilities Fix GetStream implementation (#1588) 2020-10-01 05:22:09 +02:00
AsyncWorkQueue.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
Hash128.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
PerformanceCounter.cs Initial work 2020-01-09 02:13:00 +01:00
ReactiveObject.cs Fix ReactiveObject initial event not being propagated with boolean types (#860) 2020-01-05 17:35:55 +01:00
ReferenceEqualityComparer.cs Only enumerate cached textures that are modified when flushing. (#918) 2020-02-07 08:49:26 +11:00
Ryujinx.Common.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
XXHash128.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00