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Ryujinx/Ryujinx.HLE/HOS/SystemState/UserProfile.cs
Alex Barney fb1d9493a3 Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
2018-12-06 09:16:24 -02:00

37 lines
955 B
C#

using Ryujinx.HLE.Utilities;
using System;
namespace Ryujinx.HLE.HOS.SystemState
{
class UserProfile
{
private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
public UInt128 Uuid { get; private set; }
public string Name { get; private set; }
public long LastModifiedTimestamp { get; private set; }
public OpenCloseState AccountState { get; set; }
public OpenCloseState OnlinePlayState { get; set; }
public UserProfile(UInt128 uuid, string name)
{
Uuid = uuid;
Name = name;
LastModifiedTimestamp = 0;
AccountState = OpenCloseState.Closed;
OnlinePlayState = OpenCloseState.Closed;
UpdateTimestamp();
}
private void UpdateTimestamp()
{
LastModifiedTimestamp = (long)(DateTime.Now - Epoch).TotalSeconds;
}
}
}