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Ryujinx/Ryujinx.HLE/HOS/Services/Fs/IDeviceOperator.cs
Mary 0746b83edf
Initial support for the new 12.x IPC system (#2182)
* Rename CommandAttribute as CommandHIpcAttribute to prepare for 12.x changes

* Implement inital support for TIPC and adds SM command ids

* *Ipc to *ipc

* Missed a ref in last commit...

* CommandAttributeTIpc to CommandAttributeTipc

* Addresses comment and fixes some bugs around

TIPC doesn't have any padding requirements as buffer C isn't a thing
Fix for RegisterService inverting two argument only on TIPC
2021-04-14 00:01:24 +02:00

48 lines
1.3 KiB
C#

using LibHac;
using LibHac.FsSrv;
namespace Ryujinx.HLE.HOS.Services.Fs
{
class IDeviceOperator : IpcService
{
private LibHac.FsSrv.IDeviceOperator _baseOperator;
public IDeviceOperator(LibHac.FsSrv.IDeviceOperator baseOperator)
{
_baseOperator = baseOperator;
}
[CommandHipc(0)]
// IsSdCardInserted() -> b8 is_inserted
public ResultCode IsSdCardInserted(ServiceCtx context)
{
Result result = _baseOperator.IsSdCardInserted(out bool isInserted);
context.ResponseData.Write(isInserted);
return (ResultCode)result.Value;
}
[CommandHipc(200)]
// IsGameCardInserted() -> b8 is_inserted
public ResultCode IsGameCardInserted(ServiceCtx context)
{
Result result = _baseOperator.IsGameCardInserted(out bool isInserted);
context.ResponseData.Write(isInserted);
return (ResultCode)result.Value;
}
[CommandHipc(202)]
// GetGameCardHandle() -> u32 gamecard_handle
public ResultCode GetGameCardHandle(ServiceCtx context)
{
Result result = _baseOperator.GetGameCardHandle(out GameCardHandle handle);
context.ResponseData.Write(handle.Value);
return (ResultCode)result.Value;
}
}
}