mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-23 06:55:48 +00:00
116 lines
No EOL
2.7 KiB
C#
116 lines
No EOL
2.7 KiB
C#
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
|
|
using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
|
|
|
|
namespace Ryujinx.Graphics.Shader.StructuredIr
|
|
{
|
|
class AstBlock : AstNode, IEnumerable<IAstNode>
|
|
{
|
|
public AstBlockType Type { get; private set; }
|
|
|
|
private IAstNode _condition;
|
|
|
|
public IAstNode Condition
|
|
{
|
|
get
|
|
{
|
|
return _condition;
|
|
}
|
|
set
|
|
{
|
|
RemoveUse(_condition, this);
|
|
|
|
AddUse(value, this);
|
|
|
|
_condition = value;
|
|
}
|
|
}
|
|
|
|
private LinkedList<IAstNode> _nodes;
|
|
|
|
public IAstNode First => _nodes.First?.Value;
|
|
|
|
public int Count => _nodes.Count;
|
|
|
|
public AstBlock(AstBlockType type, IAstNode condition = null)
|
|
{
|
|
Type = type;
|
|
Condition = condition;
|
|
|
|
_nodes = new LinkedList<IAstNode>();
|
|
}
|
|
|
|
public void Add(IAstNode node)
|
|
{
|
|
Add(node, _nodes.AddLast(node));
|
|
}
|
|
|
|
public void AddFirst(IAstNode node)
|
|
{
|
|
Add(node, _nodes.AddFirst(node));
|
|
}
|
|
|
|
public void AddBefore(IAstNode next, IAstNode node)
|
|
{
|
|
Add(node, _nodes.AddBefore(next.LLNode, node));
|
|
}
|
|
|
|
public void AddAfter(IAstNode prev, IAstNode node)
|
|
{
|
|
Add(node, _nodes.AddAfter(prev.LLNode, node));
|
|
}
|
|
|
|
private void Add(IAstNode node, LinkedListNode<IAstNode> newNode)
|
|
{
|
|
if (node.Parent != null)
|
|
{
|
|
throw new ArgumentException("Node already belongs to a block.");
|
|
}
|
|
|
|
node.Parent = this;
|
|
node.LLNode = newNode;
|
|
}
|
|
|
|
public void Remove(IAstNode node)
|
|
{
|
|
_nodes.Remove(node.LLNode);
|
|
|
|
node.Parent = null;
|
|
node.LLNode = null;
|
|
}
|
|
|
|
public void AndCondition(IAstNode cond)
|
|
{
|
|
Condition = new AstOperation(Instruction.LogicalAnd, Condition, cond);
|
|
}
|
|
|
|
public void OrCondition(IAstNode cond)
|
|
{
|
|
Condition = new AstOperation(Instruction.LogicalOr, Condition, cond);
|
|
}
|
|
public void TurnIntoIf(IAstNode cond)
|
|
{
|
|
Condition = cond;
|
|
|
|
Type = AstBlockType.If;
|
|
}
|
|
|
|
public void TurnIntoElseIf()
|
|
{
|
|
Type = AstBlockType.ElseIf;
|
|
}
|
|
|
|
public IEnumerator<IAstNode> GetEnumerator()
|
|
{
|
|
return _nodes.GetEnumerator();
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return GetEnumerator();
|
|
}
|
|
}
|
|
} |