0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-23 15:05:47 +00:00
Ryujinx/Ryujinx.Graphics.Shader/SamplerType.cs

39 lines
No EOL
944 B
C#

using System;
namespace Ryujinx.Graphics.Shader
{
[Flags]
public enum SamplerType
{
None = 0,
Texture1D,
TextureBuffer,
Texture2D,
Texture3D,
TextureCube,
Mask = 0xff,
Array = 1 << 8,
Indexed = 1 << 9,
Multisample = 1 << 10,
Shadow = 1 << 11
}
static class SamplerTypeExtensions
{
public static int GetDimensions(this SamplerType type)
{
switch (type & SamplerType.Mask)
{
case SamplerType.Texture1D: return 1;
case SamplerType.TextureBuffer: return 1;
case SamplerType.Texture2D: return 2;
case SamplerType.Texture3D: return 3;
case SamplerType.TextureCube: return 3;
}
throw new ArgumentException($"Invalid sampler type \"{type}\".");
}
}
}