0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-27 06:35:47 +00:00
Ryujinx/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs
Thog 36749c358d
SurfaceFlinger v2 (#981)
* Rewrite SurfaceFlinger

Reimplement accurately SurfaceFlinger (based on my 8.1.0 reversing of it)

TODO: support swap interval properly and reintroduce disabled "game vsync" support.

* Some fixes for SetBufferCount

* uncomment a test from last commit

* SurfaceFlinger: don't free the graphic buffer in SetBufferCount

* SurfaceFlinger: Implement swap interval correctly

* SurfaceFlinger: Reintegrate Game VSync toggle

* SurfaceFlinger: do not push a fence on buffer release on the consumer side

* Revert "SurfaceFlinger: do not push a fence on buffer release on the consumer side"

This reverts commit 586b52b0bfab2d11f361f4b59ab7b7141020bbad.

* Make the game vsync toggle work dynamically again

* Unregister producer's Binder object when closing layer

* Address ripinperi's comments

* Add a timeout on syncpoint wait operation

Syncpoint aren't supposed to be waited on for more than a second.

This effectively workaround issues caused by not having a channel
scheduling in place yet.

PS: Also introduce Android WaitForever warning about fence being not
signaled for 3s

* Fix a print of previous commit

* Address Ac_K's comments

* Address gdkchan's comments

* Address final comments
2020-04-22 14:10:27 +10:00

216 lines
6.5 KiB
C#

using Ryujinx.Common;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
class Parcel
{
private readonly byte[] _rawData;
private Span<byte> Raw => new Span<byte>(_rawData);
private ref ParcelHeader Header => ref MemoryMarshal.Cast<byte, ParcelHeader>(_rawData)[0];
private Span<byte> Payload => Raw.Slice((int)Header.PayloadOffset, (int)Header.PayloadSize);
private Span<byte> Objects => Raw.Slice((int)Header.ObjectOffset, (int)Header.ObjectsSize);
private int _payloadPosition;
private int _objectPosition;
public Parcel(byte[] rawData)
{
_rawData = rawData;
_payloadPosition = 0;
_objectPosition = 0;
}
public Parcel(uint payloadSize, uint objectsSize)
{
uint headerSize = (uint)Unsafe.SizeOf<ParcelHeader>();
_rawData = new byte[BitUtils.AlignUp(headerSize + payloadSize + objectsSize, 4)];
Header.PayloadSize = payloadSize;
Header.ObjectsSize = objectsSize;
Header.PayloadOffset = headerSize;
Header.ObjectOffset = Header.PayloadOffset + Header.ObjectsSize;
}
public string ReadInterfaceToken()
{
// Ignore the policy flags
int strictPolicy = ReadInt32();
return ReadString16();
}
public string ReadString16()
{
int size = ReadInt32();
if (size < 0)
{
return "";
}
ReadOnlySpan<byte> data = ReadInPlace((size + 1) * 2);
// Return the unicode string without the last character (null terminator)
return Encoding.Unicode.GetString(data.Slice(0, size * 2));
}
public int ReadInt32() => ReadUnmanagedType<int>();
public uint ReadUInt32() => ReadUnmanagedType<uint>();
public bool ReadBoolean() => ReadUnmanagedType<uint>() != 0;
public long ReadInt64() => ReadUnmanagedType<long>();
public ulong ReadUInt64() => ReadUnmanagedType<ulong>();
public T ReadFlattenable<T>() where T : unmanaged, IFlattenable
{
long flattenableSize = ReadInt64();
T result = new T();
Debug.Assert(flattenableSize == result.GetFlattenedSize());
result.Unflatten(this);
return result;
}
public T ReadUnmanagedType<T>() where T: unmanaged
{
ReadOnlySpan<byte> data = ReadInPlace(Unsafe.SizeOf<T>());
return MemoryMarshal.Cast<byte, T>(data)[0];
}
public ReadOnlySpan<byte> ReadInPlace(int size)
{
ReadOnlySpan<byte> result = Payload.Slice(_payloadPosition, size);
_payloadPosition += BitUtils.AlignUp(size, 4);
return result;
}
[StructLayout(LayoutKind.Sequential, Size = 0x28)]
private struct FlatBinderObject
{
public int Type;
public int Flags;
public long BinderId;
public long Cookie;
private byte _serviceNameStart;
public Span<byte> ServiceName => MemoryMarshal.CreateSpan(ref _serviceNameStart, 0x8);
}
public void WriteObject<T>(T obj, string serviceName) where T: IBinder
{
FlatBinderObject flatBinderObject = new FlatBinderObject
{
Type = 2,
Flags = 0,
BinderId = HOSBinderDriverServer.GetBinderId(obj),
};
Encoding.ASCII.GetBytes(serviceName).CopyTo(flatBinderObject.ServiceName);
WriteUnmanagedType(ref flatBinderObject);
// TODO: figure out what this value is
WriteInplaceObject(new byte[4] { 0, 0, 0, 0 });
}
public AndroidStrongPointer<T> ReadStrongPointer<T>() where T : unmanaged, IFlattenable
{
bool hasObject = ReadBoolean();
if (hasObject)
{
T obj = ReadFlattenable<T>();
return new AndroidStrongPointer<T>(obj);
}
else
{
return new AndroidStrongPointer<T>();
}
}
public void WriteStrongPointer<T>(ref AndroidStrongPointer<T> value) where T: unmanaged, IFlattenable
{
WriteBoolean(!value.IsNull);
if (!value.IsNull)
{
WriteFlattenable<T>(ref value.Object);
}
}
public void WriteFlattenable<T>(ref T value) where T : unmanaged, IFlattenable
{
WriteInt64(value.GetFlattenedSize());
value.Flatten(this);
}
public void WriteStatus(Status status) => WriteUnmanagedType(ref status);
public void WriteBoolean(bool value) => WriteUnmanagedType(ref value);
public void WriteInt32(int value) => WriteUnmanagedType(ref value);
public void WriteUInt32(uint value) => WriteUnmanagedType(ref value);
public void WriteInt64(long value) => WriteUnmanagedType(ref value);
public void WriteUInt64(ulong value) => WriteUnmanagedType(ref value);
public void WriteUnmanagedType<T>(ref T value) where T : unmanaged
{
WriteInplace(SpanHelpers.AsByteSpan(ref value));
}
public void WriteInplace(ReadOnlySpan<byte> data)
{
Span<byte> result = Payload.Slice(_payloadPosition, data.Length);
data.CopyTo(result);
_payloadPosition += BitUtils.AlignUp(data.Length, 4);
}
public void WriteInplaceObject(ReadOnlySpan<byte> data)
{
Span<byte> result = Objects.Slice(_objectPosition, data.Length);
data.CopyTo(result);
_objectPosition += BitUtils.AlignUp(data.Length, 4);
}
private void UpdateHeader()
{
uint headerSize = (uint)Unsafe.SizeOf<ParcelHeader>();
Header.PayloadSize = (uint)_payloadPosition;
Header.ObjectsSize = (uint)_objectPosition;
Header.PayloadOffset = headerSize;
Header.ObjectOffset = Header.PayloadOffset + Header.PayloadSize;
}
public ReadOnlySpan<byte> Finish()
{
UpdateHeader();
return Raw.Slice(0, (int)(Header.PayloadSize + Header.ObjectsSize + Unsafe.SizeOf<ParcelHeader>()));
}
}
}