0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-27 12:25:48 +00:00
Ryujinx/Ryujinx.Ava/Ui/Backend/Vulkan/Skia/VulkanSkiaGpu.cs
Emmanuel Hansen c8f9292bab
Avalonia - Couple fixes and improvements to vulkan (#3483)
* drop split devices, rebase

* add fallback to opengl if vulkan is not available

* addressed review

* ensure present image references are incremented and decremented when necessary

* allow changing vsync for vulkan

* fix screenshot on avalonia vulkan

* save favorite when toggled

* improve sync between popups

* use separate devices for each new window

* fix crash when closing window

* addressed review

* don't create the main window with immediate mode

* change skia vk delegate to method

* update vulkan throwonerror

* addressed review
2022-08-16 16:32:37 +00:00

61 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using Avalonia;
using Avalonia.Platform;
using Avalonia.Skia;
using Avalonia.X11;
using Ryujinx.Ava.Ui.Vulkan;
using Silk.NET.Vulkan;
using SkiaSharp;
namespace Ryujinx.Ava.Ui.Backend.Vulkan
{
public class VulkanSkiaGpu : ISkiaGpu
{
private readonly VulkanPlatformInterface _vulkan;
public long? MaxResourceBytes { get; }
public VulkanSkiaGpu(long? maxResourceBytes)
{
_vulkan = AvaloniaLocator.Current.GetService<VulkanPlatformInterface>();
MaxResourceBytes = maxResourceBytes;
}
public ISkiaGpuRenderTarget TryCreateRenderTarget(IEnumerable<object> surfaces)
{
foreach (var surface in surfaces)
{
VulkanWindowSurface window;
if (surface is IPlatformHandle handle)
{
window = new VulkanWindowSurface(handle.Handle);
}
else if (surface is X11FramebufferSurface x11FramebufferSurface)
{
// As of Avalonia 0.10.13, an IPlatformHandle isn't passed for linux, so use reflection to otherwise get the window id
var xId = (IntPtr)x11FramebufferSurface.GetType().GetField(
"_xid",
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance).GetValue(x11FramebufferSurface);
window = new VulkanWindowSurface(xId);
}
else
{
continue;
}
VulkanRenderTarget vulkanRenderTarget = new VulkanRenderTarget(_vulkan, window);
return vulkanRenderTarget;
}
return null;
}
public ISkiaSurface TryCreateSurface(PixelSize size, ISkiaGpuRenderSession session)
{
return null;
}
}
}