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Experimental Switch emulator written in C#
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MS-DOS1999 ca6cf1cc90 Add Frint Instructions and Tests (#62)
* add 'ADC 32bit and Overflow' test

* Add WZR/WSP tests

* fix ADC and ADDS

* add ADCS test

* add SBCS test

* indent my code and delete comment

* '/' <- i hate you x)

* remove spacebar char

* remove false tab

* add frintx_S test

* update frintx_S test

* add ASRV test

* fix new line

* fix PR

* fix indent

* Add add_V tests

* work on Frintx_V

* Add Frintx_V Instruction

* add some instruction and test

* Syntax + indent

* Delete Console Write

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* CR del

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* Fix errors 1

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2018-03-23 07:40:23 -03:00
ChocolArm64 Add Frint Instructions and Tests (#62) 2018-03-23 07:40:23 -03:00
Ryujinx Allow enabling/disabling memory checks on config file 2018-03-20 18:42:13 -03:00
Ryujinx.Audio [WIP] Add support for events (#60) 2018-03-19 15:58:46 -03:00
Ryujinx.Core rename some services (#63) 2018-03-21 20:30:10 -03:00
Ryujinx.Graphics [WIP] Add support for events (#60) 2018-03-19 15:58:46 -03:00
Ryujinx.Tests Add Frint Instructions and Tests (#62) 2018-03-23 07:40:23 -03:00
.gitattributes aloha 2018-02-04 20:08:20 -03:00
.gitignore aloha 2018-02-04 20:08:20 -03:00
.travis.yml Add some tests (#18) 2018-02-15 21:04:38 -03:00
CONFIG.md Implement many objects, improve logging. (#42) 2018-02-25 15:58:16 -03:00
LICENSE.txt aloha 2018-02-04 20:08:20 -03:00
README.md Refactor IPC services to have commands into separate classes, fix readme url 2018-02-25 01:34:27 -03:00
Ryujinx.sln Rename IpcServices -> Services 2018-03-20 17:00:00 -03:00

Ryujinx Build status

Experimental Switch emulator written in C#

Don't expect much from this. Some homebrew apps work, and Puyo Puyo Tetris shows the intro logo (sometimes) but that's about it for now.
Contributions are always welcome.

Building

To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/
In release builds, memory checks are disabled to improve performances.

Or just drag'n'drop the *.NRO / *.NSO or the game folder on the executable if you have a pre-build version.

Features

  • Audio is partially supported (glitched) on Windows but you need to install the OpenAL Core SDK.
    https://openal.org/downloads/OpenAL11CoreSDK.zip

  • Keyboard Input is partially supported:

    • Left Joycon:

      • Stick Up = W
      • Stick Down = S
      • Stick Left = A
      • Stick Right = D
      • Stick Button = F
      • DPad Up = Up
      • DPad Down = Down
      • DPad Left = Left
      • DPad Right = Right
      • Minus = -
      • L = E
      • ZL = Q
    • Right Joycon:

      • Stick Up = I
      • Stick Down = K
      • Stick Left = J
      • Stick Right = L
      • Stick Button = H
      • A = Z
      • B = X
      • X = C
      • Y = V
      • Plus = +
      • R = U
      • ZR = O
  • Config File: Ryujinx.conf should be present in executable folder.
    For more informations you can go here.

Help

If you have some homebrew that currently don't work on the emulator, you can contact us through Discord with the compiled NRO/NSO (and source code if possible) and then we'll make changes to make the requested app / game work.

Contact

For help, support, suggestions, or if you just want to get in touch with the team, join our Discord server!
https://discord.gg/VkQYXAZ

Running

To run this emulator, you need the .NET Core 2.0 (or higher) SDK.
Run dotnet run -c Release -- path\to\homebrew.nro inside the Ryujinx solution folder to run homebrew apps.
Run dotnet run -c Release -- path\to\game_exefs_and_romfs_folder to run official games (they need to be decrypted and extracted first!).

Latest build

These builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all.
To download the latest automatic build for Windows (64-bits), Click Here.