mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-23 03:25:46 +00:00
4c2d9ff3ff
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
156 lines
5.2 KiB
C#
156 lines
5.2 KiB
C#
using Ryujinx.Audio.Backends.CompatLayer;
|
|
using Ryujinx.Audio.Integration;
|
|
using Ryujinx.Common.Configuration;
|
|
using Ryujinx.Graphics.Gpu;
|
|
using Ryujinx.HLE.FileSystem;
|
|
using Ryujinx.HLE.HOS;
|
|
using Ryujinx.HLE.HOS.Services.Apm;
|
|
using Ryujinx.HLE.HOS.Services.Hid;
|
|
using Ryujinx.HLE.Loaders.Processes;
|
|
using Ryujinx.HLE.Ui;
|
|
using Ryujinx.Memory;
|
|
using System;
|
|
|
|
namespace Ryujinx.HLE
|
|
{
|
|
public class Switch : IDisposable
|
|
{
|
|
public HLEConfiguration Configuration { get; }
|
|
public IHardwareDeviceDriver AudioDeviceDriver { get; }
|
|
public MemoryBlock Memory { get; }
|
|
public GpuContext Gpu { get; }
|
|
public VirtualFileSystem FileSystem { get; }
|
|
public HOS.Horizon System { get; }
|
|
public ProcessLoader Processes { get; }
|
|
public PerformanceStatistics Statistics { get; }
|
|
public Hid Hid { get; }
|
|
public TamperMachine TamperMachine { get; }
|
|
public IHostUiHandler UiHandler { get; }
|
|
|
|
public bool EnableDeviceVsync { get; set; } = true;
|
|
|
|
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
|
|
|
|
public Switch(HLEConfiguration configuration)
|
|
{
|
|
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
|
|
ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
|
|
ArgumentNullException.ThrowIfNull(configuration.UserChannelPersistence);
|
|
|
|
Configuration = configuration;
|
|
FileSystem = Configuration.VirtualFileSystem;
|
|
UiHandler = Configuration.HostUiHandler;
|
|
|
|
MemoryAllocationFlags memoryAllocationFlags = configuration.MemoryManagerMode == MemoryManagerMode.SoftwarePageTable
|
|
? MemoryAllocationFlags.Reserve
|
|
: MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Mirrorable;
|
|
|
|
AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver);
|
|
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
|
|
Gpu = new GpuContext(Configuration.GpuRenderer);
|
|
System = new HOS.Horizon(this);
|
|
Statistics = new PerformanceStatistics();
|
|
Hid = new Hid(this, System.HidStorage);
|
|
Processes = new ProcessLoader(this);
|
|
TamperMachine = new TamperMachine();
|
|
|
|
System.State.SetLanguage(Configuration.SystemLanguage);
|
|
System.State.SetRegion(Configuration.Region);
|
|
|
|
EnableDeviceVsync = Configuration.EnableVsync;
|
|
System.State.DockedMode = Configuration.EnableDockedMode;
|
|
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
|
|
System.EnablePtc = Configuration.EnablePtc;
|
|
System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel;
|
|
System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode;
|
|
}
|
|
|
|
public bool LoadCart(string exeFsDir, string romFsFile = null)
|
|
{
|
|
return Processes.LoadUnpackedNca(exeFsDir, romFsFile);
|
|
}
|
|
|
|
public bool LoadXci(string xciFile)
|
|
{
|
|
return Processes.LoadXci(xciFile);
|
|
}
|
|
|
|
public bool LoadNca(string ncaFile)
|
|
{
|
|
return Processes.LoadNca(ncaFile);
|
|
}
|
|
|
|
public bool LoadNsp(string nspFile)
|
|
{
|
|
return Processes.LoadNsp(nspFile);
|
|
}
|
|
|
|
public bool LoadProgram(string fileName)
|
|
{
|
|
return Processes.LoadNxo(fileName);
|
|
}
|
|
|
|
public bool WaitFifo()
|
|
{
|
|
return Gpu.GPFifo.WaitForCommands();
|
|
}
|
|
|
|
public void ProcessFrame()
|
|
{
|
|
Gpu.ProcessShaderCacheQueue();
|
|
Gpu.Renderer.PreFrame();
|
|
Gpu.GPFifo.DispatchCalls();
|
|
}
|
|
|
|
public bool ConsumeFrameAvailable()
|
|
{
|
|
return Gpu.Window.ConsumeFrameAvailable();
|
|
}
|
|
|
|
public void PresentFrame(Action swapBuffersCallback)
|
|
{
|
|
Gpu.Window.Present(swapBuffersCallback);
|
|
}
|
|
|
|
public void SetVolume(float volume)
|
|
{
|
|
System.SetVolume(Math.Clamp(volume, 0, 1));
|
|
}
|
|
|
|
public float GetVolume()
|
|
{
|
|
return System.GetVolume();
|
|
}
|
|
|
|
public void EnableCheats()
|
|
{
|
|
FileSystem.ModLoader.EnableCheats(Processes.ActiveApplication.ProgramId, TamperMachine);
|
|
}
|
|
|
|
public bool IsAudioMuted()
|
|
{
|
|
return System.GetVolume() == 0;
|
|
}
|
|
|
|
public void DisposeGpu()
|
|
{
|
|
Gpu.Dispose();
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
}
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
System.Dispose();
|
|
AudioDeviceDriver.Dispose();
|
|
FileSystem.Dispose();
|
|
Memory.Dispose();
|
|
}
|
|
}
|
|
}
|
|
}
|