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Ryujinx/Ryujinx.Headless.SDL2/HeadlessHostUiTheme.cs
Caian Benedicto 380b95bc59
Inline software keyboard without input pop up dialog (#2180)
* Initial implementation

* Refactor dynamic text input keys out to facilitate configuration via UI

* Fix code styling

* Add per applet indirect layer handles

* Remove static functions from SoftwareKeyboardRenderer

* Remove inline keyboard reset delay

* Remove inline keyboard V2 responses

* Add inline keyboard soft-lock recovering

* Add comments

* Forward accept and cancel key names to the keyboard and add soft-lock prevention line

* Add dummy window to handle paste events

* Rework inline keyboard state machine and graphics

* Implement IHostUiHandler interfaces on headless WindowBase class

* Add inline keyboard assets

* Fix coding style

* Fix coding style

* Change mode cycling shortcut to F6

* Fix invalid calc size error in games using extended calc

* Remove unnecessary namespaces
2021-10-12 21:54:21 +02:00

17 lines
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620 B
C#

using Ryujinx.HLE.Ui;
namespace Ryujinx.Headless.SDL2
{
internal class HeadlessHostUiTheme : IHostUiTheme
{
public string FontFamily => "sans-serif";
public ThemeColor DefaultBackgroundColor => new ThemeColor(1, 0, 0, 0);
public ThemeColor DefaultForegroundColor => new ThemeColor(1, 1, 1, 1);
public ThemeColor DefaultBorderColor => new ThemeColor(1, 1, 1, 1);
public ThemeColor SelectionBackgroundColor => new ThemeColor(1, 1, 1, 1);
public ThemeColor SelectionForegroundColor => new ThemeColor(1, 0, 0, 0);
public HeadlessHostUiTheme() { }
}
}